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Finalcell

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Finalcell

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I don't know if this is just me, but I've played a lot of souls games (Probably around 300-400 hours in each game). But I've never been so frustrated with the enemy tracking as I am with Bloodborne, never have I experienced enemies being better at defying both physics and gravity mid air to home in on your character mid swing. Enemies are able to turn 180 degrees mid swing and just stomp you in the face from impossible angles, which is ever more infuriating when they one shot you in higher tier chalice dungeons or other end game content.

Never have I felt that any of the souls games have been cheap and I can usually only blame myself for any of my misfortune, but in Bloodborne I get seriously frustrated some times. And this is due to the fact that it feels cheap when the game doesn't follow the same set of rules as you do. (I guess this could tie into the fact that enemy hunters have unlimited ammo and stamina as well, although this is easily handled while defying the laws of gravity is something completely different).

Am I crazy or has any of you guys felt this at times as well?

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Finalcell

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@bollard said:

All this does is make people resort to buying prepaid PSN gift cards for the US PSN and then downloading it from there... Which just cuts the retailers who probably initiated this out of the loop entirely. Different release dates for different regions is so archaic I can't believe it's something we still have to put up with for such a trivial product to manufacture - even worse that digital releases must abide to the dates for literally no reason other than to appeal physical shops. Makes me hope they all go outta business some day.

And in this case it doesn't even end there, they follow some ancient ritual from way back when to align the release with "payday". Like a game being released on the same day as I get paid would increase the chance of me buying said game, I would buy it when I had the money regardless of when it was released. I'm trying to wrap my head around the logic used to enforce this, but I'm coming up short.

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Finalcell

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@finalcell: Traditionally media items like games, movies and cds used to all get released on a Friday because it was associated with payday. People have just gotten paid and they'd be happy to drop cash on a new entertainment product because of "that Friday feeling". So shipments are scheduled to get the games to retailers midweek so they have them in time for release.

It's just a relic of a bygone time, though some places (mostly retail) will still pay their staff once a week on a Friday.

Wow if that is the case I don't even know what to say, we have to wait because the retailers think they have a bigger chance of selling games if the release day aligns with payday? Haha, that is so absurd I can't do anything except laugh. In my world I would buy the game on payday regardless of when the game is released, but I guess it's like you said "a relic from a bygone time".

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Finalcell

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Does anyone know why people living in the UK are forced to wait an additional 2 days seeing how the rest of EU gets it on the 25th? These release dates just does not make sense at all and honestly annoy the hell out of me. Just because of this I am forced to evacuate the internet for almost a whole week in fear of spoilers.

Sincerely,

A sad Brit =(

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Finalcell

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#5  Edited By Finalcell

So I just finished the game, and a couple of things bothered me a bit. I chose to make Cassandra the new Divine, which I assumed would be something that happened after the story and all the free roaming stuff was done. But to my surprise she just disappeared from my party as soon as I finished the main quests, which really sucks seeing how she is one of my main party members. Same thing happened to Solas because of that whole plot twist at the end, he is gone from the party as well. And yes, you guessed it. He was one of my mains as well, which leaves me with 2 out of the 4 people I usually have in my party.

But here is the kicker, I thought to myself "Ok, I'll just respecc some other characters and put the gear the guys that left had on and we'll be back on track". But no, the gear the party members that left currently had on is now gone with them. All my kick ass gear I spent tons of time farming and crafting just disappears into oblivion together with the characters that leave your party.

How am I supposed to keep free roaming after my whole party is ripped apart one way or another? Thanks Bioware -_-

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Finalcell

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So the week leading up to the release of Dragon Age: Inquisition I spent some time setting up my timeline with all my decisions from the previous game. I did everything the site told me to do and overwrote the default timeline with mine and saved it. Then when I started up DA:I I imported that default timeline into my game expecting it to work as it should and started playing.

Well I'm now about 10 hours in and I had a talk with Leliana where I asked about the Hero of Ferelden, and not only did she refer to the hero as female but also said that she was dead, neither one being correct. I was really annoyed by this because I've invested too much time in the game now to start over, but I really want my choices from the previous game to matter. Anyone experience anything similar? In which case what would you do?

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Finalcell

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@getz said:

Once I hit 20 I was burned out. If I had people to pay with I might have played more, but most of my friends aren't playing Destiny.

I think it's total horseshit that you need to have friends on your friendslist or in your clan to be able to do the nightfall and the raid. We know there is matchmaking in the game, why not just apply that to all the different game types? They even locked trophies behind using that garbage clan system via bungie.net.

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Finalcell

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#8  Edited By Finalcell

As soon as I reached level 29, capped out both vanguard and crucible two weeks in a row without having anything to spend the points on and Xûr not having anything to spend my coins on either I pretty much stopped playing. I am very disappointed in how Bungie is "keeping the game alive" so far, even the Queen's missions were just recycled content a couple of weeks into the game. And if that is a preview of what to come I can't say I will be going back to it unless they change something major =(

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Finalcell

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Been happening to me as well. I think it has happened 4-5 times in the last 24 hours. It seems to happen espesially often in instanced content like strikes or pvp matches.

i just got booted while killing the boss of a strike 10 minutes ago. All that time invested down the drain. No rewards or bonus xp for finishing. Pretty game breaking -_-

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Finalcell

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Having some performance troubles myself, ugly textures, jittering and bad fps. But the worst so far is a bug at the end of the first prologue campaign which makes it impossible to unlock the second. I finish the last fight, watch the cinematic and get booted back to the main menu. I've tried loading and replaying it several times, but still doesn't unlock : /

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