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Frodofeet

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Frodofeet

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#2  Edited By Frodofeet

@dkraytsberg: That's really hard to answer. It's a new way to play things, and I don't really see current games adapting to it well.

Elite Dangerous, flight sims, racing might adapt well. They are pretty cool looking around the cockpit too see everything.

I don't see it as a novelty though, it way better than a novelty. I tried using a triple monitor setup for Drift and TF2 a few years back, and that was a total novelty.

I tried the Rift, and without tracking controllers, that felt like a novelty to me and I wasn't willing to bite on vr. Moving around freely with tracking is just no natural that I don't feel like I'm being tricked into something. It works like it should.

Arizona Sunshine, a wave based Zombie shooter, I haven't gotten access to on my account. That one felt like it needed a lot of work to feel replayable, but Hover Junkers is multiplayer, and probably has a decent amount of life to it.

It's definitely a new way to play, and for now it kind of makes the thumbsticks feel ancient.

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Frodofeet

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#3  Edited By Frodofeet

@dweezilx: I played about 3 hours straight of Tilt Brush and about 2 of Elite Dangerous continuously.

Every single game that I've played works almost perfectly, despite being in beta.

The only adverse effects have been from Elite Dangerous, The Secret Shop Demo, and Cloudlands: VR Minigolf; they just weren't hitting the framerate.

Elite Dangerous looks fixed at 60fps instead of the Vive's 90 for some reason right now, so there's a bit of ghosting. the other two are kind of just jittery, inconsistent.

I'm using a i7 5820k, 16GB DDR4, and a 980 Ti. Most of the developers are using 980's to develop, and are designing for computers with 970's. It doesn't get anywhere close to maxing out the system.

One of the other guys says he's running perfect on a 970m GPU laptop! Didn't think that would be possible. I have access to a few less powerful pc's that I want to throw the 980 in to test too.

My room is 10' X 10'. I was making the room into a home theatre, now it's doubling as a Vive room.

And I loooove it. My wife hasn't tried it much, and I've only had a few people try it out so far. It's so awesome.

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Frodofeet

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#4  Edited By Frodofeet

Won a Vive Pre and access to the SteamVR Showcase a few weeks ago.

The Vive showed up a few days ago.

For those wondering anything about it, just ask!

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Frodofeet

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#5  Edited By Frodofeet

Totally in.

If you haven't tried it, you don't know any different, but it's totally worth the price.

I had just upgraded my pc, so perfect timing for me. Then I won a Vive Pre so I don't need to buy one, but I would have.

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Frodofeet

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#7  Edited By Frodofeet

In progress. Mexico is drab.

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#8  Edited By Frodofeet

not working for me through zune. Tried cut&paste and itpc. :(

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#9  Edited By Frodofeet

Slurm addiction, bar fights, and sexually promiscuous earwigs.

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#10  Edited By Frodofeet

Fantastic! Finally a track list, but I can't believe the Toadies Possum Kingdom isn't in there... I thought it was coming out in RB2. :(

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