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gamecode

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gamecode

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@amyggen said:
@chaser324 said:

@gamecode: The two week period seems like a reasonable amount of time. At a certain point, a developer (especially small indie devs with lower sales figures) need to know that a sale is final so that they can spend the money made from it. Having some number of unplayed copies hanging over them eternally as potential refunds would be a nightmare.

Yeah, I'd say that 1 week is fair too, 2 weeks is more than fair.

For a refund, absolutely. As difficult as it might be, I sometimes wish there was an easier way to receive compensation or equal value trades for older games. That is not necessarily a problem that Valve must consider due to it being consumer error or frivolous spending.

As it so happens, this refund policy could help that specific case at the rare chance it occurs. It's just a matter of adhering to Valve's guidelines.

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gamecode

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@chaser324: I agree. As others have mentioned, that gets into problems with digital distribution and developer's interests. Having a game that was on sale that I no longer play is not a huge issue considering it was on sale anyways. I imagine the best way to fix that would be to buy games as gifts, or now recently, unless you plan on playing it within those two weeks?

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gamecode

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This appears to be a necessary update to Valve's policies on Steam. But I can't help but think of so many different cases where it could be abused.

I rarely buy a game that I know I won't at least enjoy enough to warrant a summer sale purchase, but I do have a large library of games that I have not even touched due to time restraints or otherwise. Most of these games are definitely over that two-week period and so may not be permitted to a refund if I so desire. I hear a lot about over-buying during steam sales from various people, and I realize there are programs such as Steam Trading. However, as Valve states,

Does Steam Trading mean I can sell my used games?

No, only games that have been bought as a gift, and thus have never been played, can be traded. Once the Steam Gift is opened and added to your game library, you won’t be able to trade it again.

Could this potentially cause people to request a refund in said circumstance if it meets the criteria?

I'm curious to know if there are any plans (or known solutions) to buying a game and having it collect dust in a library (over the two week period) and being able to either replace that game or receive compensation for it.

It'll be interesting to see how this all plays out regardless.

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gamecode

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A few of these games have interesting takes on mechanics, such as Splatoon and Memory of a Broken Dimension. That uniqueness may be exactly why they're on your radar @jeff.

Unique, inspired and original games are what I am looking forward to this year, and this list gave me some idea of what to keep an eye on that I hadn't thought of before.

Thanks for the read!

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gamecode

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Welcome to the team, Dan and Jason! You guys already feel like a good fit just from listening to the podcast. It will be great to see what you guys create and bring to Giant Bomb. Congrats and have fun!

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