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2.9 stars 2.9 Stars Average score of 14 user reviews

A "Treasure" 0

Light Crusader is the name of a sacred sword created as the only method to banish an evil that formerly lay dormant. If that reminded you of the Legend of Zelda series, well so too will the game that shares its origins and namesake; Light Crusader is an isometric hobby grade action adventure RPG with real time combat and puzzle solving. You play as David, a blond haired knight/dude who has been sent by his King to help his King’s brother’s village. The people of Green Row are disappe...

1 out of 1 found this review helpful.

One of the most charming games of all time, if given a chance. 0

Let me say up front that this game is not for everybody, and if the thought of doing household chores (even with awesome musical cues) for points repels you, this isn't a game for you.Conveying what exactly the gameplay in the original Chibi-Robo! game is difficult, even to those that have experience with a plethora of game types. It's sort of a free form Animal Crossing type game, but with more constraints. There is an end goal and a 'main story' pulling you along - not in the manner that you ...

1 out of 1 found this review helpful.

Due to a few oversights, the PC port of this game teeters on unacceptable. 0

I'd precaution that I don't think this game is a bad game, I just can't recommend this version.I bought this game in a sale a while ago and am just playing it seriously now. If you have any interest in this game, and if you own any Nintendo handheld from the DSi onward, buy that version instead. I haven't played the DSiware version, mind you, but from videos of gameplay I figured the PC version would be somehow better in it least resolution, but a better look at the graphics here only serve to t...

1 out of 1 found this review helpful.

Holds Fun, in Upmost Conviction 0

If you've played previous games in the Splinter Cell series and go into Conviction expecting something similar, you're in for a surprise. Taking people out non-lethally is no longer an option. Interrogating people is no longer an option. Your objective is painted out on the wall, so forgetting what your objective is and checking your spy gadget menu is no longer an option. Third Echelon, a branch of the NSA, is no longer your employer, and is quite blatantly the enemy. Somehow this feels much m...

1 out of 1 found this review helpful.

A Bad Reputation Deserved in Part 0

I played Assassin's Creed III for the first time in 2015. Yes, I have access all the next-gen consoles and had much better games I could have been playing. However, I had some investigating to do.This game has had either a good reception or a reception that indicates it was horrible trash that ruined the franchise. I couldn't glean what exactly made it so bad from those who had such an opinion (on the internet - everybody I know in person who has played it either gave blind praise or had a negat...

2 out of 2 found this review helpful.

The most obscure 2D Sonic game is worth the fur. 0

I don’t feel like there’s any game quite like Knuckles’ Chaotix. It uses the basic platforming elements established in Sonic games prior, then does a copious amount of things different.The rubber-band buddy system mechanic immediately sticks out in contrast to anybody’s experience with a Sonic platformer. If you can get past that like I did, however, you’ll find the unorthodox level design sticking out further.Straightforward is something this game isn’t. As y...

1 out of 1 found this review helpful.

Super Princess Peach doesn't quite live up to its superb, subversive concept, and is merely a decent platformer. 0

Ah, Super Princess Peach. One of those “oh yeah, that game exists” games. What struck me the most about the game before I played it was that they actually made a Nintendo published spin-off where they reversed roles and Peach saved Mario. That it was that, and yet today it is next to irrelevant. How could the game with such a concept be so forgettable? The answer to this question lies in its gameplay. No, not shoddy gameplay. But gameplay that is somehow forgettable in the midst of i...

1 out of 1 found this review helpful.

A game far too lame to enjoy. 0

On the plus side, I’ll say this first: this game has a cool lighting system, and relatively competent combat/stat-buildingHowever, the negatives far outweigh those minor positives in this case. Every piece of dialogue in this game is either inherently lame, or is the lamest possible circlejerk reference to anything associated with nerds.Being part of a terribly voiced clip of dialogue is a much more hamfisted, lazy way to do this than including meaningful visual references. Even so, the r...

1 out of 1 found this review helpful.

The best Shinobi game in years, that fails to live up to Genesis era greatness. 0

Shinobi (3D) is a good game. It is one of the best 2D style platformers on the 3DS. I'd give it 3.5 stars if it were possible.If you can beat Shadow Dancer: The Secret of Shinobi blindfolded, play this game on beginner. It isn’t enough to have the reflexes that apply to the old 2D games. That could be due to 2 reasons: one, the responsiveness is far lesser with polygons rather than pixels, and two, the levels are simply too long. It makes sense in the style of a “modern” game t...

1 out of 1 found this review helpful.

If you're looking for ways to be miserable, trying to play Batman Beyond: Return of the Joker is a great utility. 0

Here's a perfect example of why the beat-em-up died after the 16-bit era. Polygonal combat has never been able to deliver the same smooth, satisfying action you'll find in 2D classics. If you're looking for a good Batman beat-em-up, I can point you toward two shining beacons that are both far away from this one. That'd be earlier, in Konami's Batman Returns for the SNES (or the slightly worse but still better than this NES version) to provide a classic example of an old school style 2D sidescrol...

1 out of 1 found this review helpful.

The greatest 16-bit action game of all time. 0

That may be hyperbole, that may be entirely subjective, but the above statement holds absolutely true to me today. Here is a game that has never been surpassed.Gunstar Heroes is a run ’n gun game, like Contra. Unsurprisingly the game was the first made by the ex-Konami employees that formed Treasure… except that it is surprising, because the game is so innovative and incredibly well made that it’s hard to believe the people who made it were responsible only for iterating on r...

2 out of 2 found this review helpful.

The terrible free-to-play hooks and the dated obsession with the term "peeps" make this one to avoid. 0

Rollercoaster Tycoon 1 and 2 have always been excellent examples of the management genre, and are remembered fondly with good reason.Easy enough for a kid to figure out, yet deep enough to maintain the attention of an adult. Speaking currently as the latter, it's the perfect game to play with a coffee in hand. What drives one to play is the feeling that despite that you may have periods of inactivity, the park owes it's success to your hand of god, and/or maitenance. When you take this away, ...

1 out of 1 found this review helpful.

IVAN OOZE ON THE GENESIS 0

Note first and foremost that the Sega Genesis version of this game is entirely different from the one on the SNES. That one was developed by Natsume, this one by Banpresto. Yes - the renowned Banpresto. Apparently they were a toy company who made a handful of licensed Japanese-centric games. Also note that though most (if not all) of their games were only released in Japan, though this one was released only in North America even though it was developed by Japan. Note further that this is based ...

1 out of 1 found this review helpful.

What if Dead Rising looked terrible, had no self-awareness, and was set exclusively in the Final Fight universe? 0

That, oddly enough, is kind of how I feel about this game. It reminds me a lot of Dead Rising. Dead Rising would be described as a brawler if not for the focus shifting away from fist fighting and a limited array of gang-style weapons to a much more plentiful and ridiculous selection of weapons. As Brad Shoemaker has tried to explain in a few instances, there is this weird, patronizing tone to the Dead Rising series. It can get away with that because the first game had this half goofy and half s...

2 out of 2 found this review helpful.