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jacksmedulla

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I just started Twilight Princess on the Dolphin Emulator. Despite Majora's Mask being one of my favorite games of all time, as well as the video game that truly got me to love playing video games, I've only played 3 Zelda games, Majora's Mask, A Link Between Worlds, and Breath of the Wild. While I enjoyed my time with BoTW, I also found myself frustrated by the simple dungeons and annoying durability mechanic, so after watching King K's retrospectives on youtube, I recently decided to try to play through the rest of the easily available 3d Zeldas. Despite its reputation with Jeff, Twilight Princess has always been the one I was most interested in diving into. I was a little nervous about an initial tutorial slog, but I've actually really enjoyed the kind of tranquil introduction in the village so far. I've played as wolf link for about 30 minutes now, so we'll see how the rest of the game goes.

I also just picked up Xenoblade Chronicles DE, so I'm interested in diving into that, too.

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jacksmedulla

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I mean, do we even have an idea of what it is at this point? I feel like I haven't seen anything of the game since E3 2018. Has anything else been released since then?

I'm interested in any good game, so if it comes out and turns out to be a unique and fun semi-sim pirate game, I'll probably check it out. As it stands though, the development seems to be in pretty rough waters. The only Ubisoft game I actually have enjoyed in the past half decade has been Rainbow Six: Siege, and that's because it eschews damned near everything that Ubisoft games are known for nowadays.

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@myke_tuna and @justin258 covered the big ones already, and I echo Justin's thoughts on Amid Evil. Dusk is definitely the best of the throwback shooters made recently. Blood Fresh Supply is another good update of a classic, if you haven't played it.

If you're looking for a good means of keeping up with doom-likes, I'd recommend following gmanlives on youtube. He's kind of my go-to authority on throwback shooters.

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jacksmedulla

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@sethmode: That's not what I was referring to. As I said, criticisms of the company and its practices are wholly justified. If you were to go to the cyberpunkgame subreddit, you would see that one of the top posts today was a thread on how the game doesn't actually change time when you choose to wait, but instead only moves the position of the sun in the sky. Absurd, miniscule shit like that is what I'm referring to when I talk about the rubberneckers just excited to watch something crash and burn.

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@sessh: I'm really not liking all the general discourse on this right now, which comes down to shitting on every minor problem in the game (not bug related - the bugs are understandably frustrating) and shitting on CDPR without end. I can't tell you how many "Cyberdunk, hur hur" memes I've seen in the last couple days. It's duumb. And, yes, it sucks that it's this buggy for mostly everyone and that the old console versions are bad, but that alone shouldn't completely suck the life out of this (and CDPR).

This has really been getting my goat. The Cyberpunkgame subreddit, in particular, has just devolved into a massive nitpicking circlejerk that absolutely infuriates me. Although, this honestly seems to be the case with any attempt at discourse online anymore, it's just particularly true with games. It seems people just really get off to the schadenfreude of seeing something burn.

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What's the difference between Action, Adventure, and Action-adventure. Each of them casts a pretty wide net. What constitutes an RPG? Are From games more action game or RPG? It seems that most of the best games of the generation could simply be considered third person action games. Bloodborne, Sekiro, Red Dead, God of War, Horizon, Resident Evil 2 Remake, Metal Gear Solid V, Breath of the Wild. Most of those arguably have RPG elements, but I would still primarily consider them Action-adventure games.

I honestly couldn't tell you my game of the generation yet, though.

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Honestly, the review of Cyberpunk by Gmanlives is the best reflection of my experience with the game. I agree with him in pretty much every aspect, although I think I have enjoyed the combat a slight bit more than he did. I'm about 24 hours in and I think about a third of the way through the story, and I have been really enjoying my time with it. I'm on a 2060 super at 1440p and have my fps hovering between around 45-70, with occasional dips to 30 (Jig-Jig street brings my computer to its knees). I've also been fortunate in that I haven't experienced any game breaking bugs or hard crashes. I've only gotten the silly visual glitches and occasional physics freak out. Visually, I think it is stunning, but with that said, I understand the complaints about the really simple pedestrian AI. I suppose if you came in looking for a GTA experience, it would be disappointing, but I honestly don't know if it would even be technically possible to have this dense of a population with any kind of robust AI. For me, I prefer the dense façade of a packed, bustling metropolis to a more sparse sandbox. People have also been complaining about the lack of choice, but I just think it's well obfuscated and isn't blatantly shoved in your face when your story is branching, which I personally prefer.

I don't know. CD Projekt definitely deserves the criticism for its shady practices, but I also think that criticism is leading to people being unduly critical of the game itself. At the end of the day, I think this is a larger, better playing, and all around more entertaining take on modern Deus Ex with a bit of Elder Scrolls thrown in, and if any of that sounds appealing to you and you have a PC that can play it, I think Cyberpunk is a fantastic game that will likely be in the running for my favorite game of the year. I just need to see how the story plays out.

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@nodima: If that is the case, I imagine reviewers getting code super late hasn't helped with exposing how robust the RPG mechanics might actually be.

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@colourful_hippie: There was an update on gog earlier this morning, actually. From what I have read, it wasn't on steam at that point, though.

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@chaser324: I'm pretty sure I'm just going to check out of discussion of the game for the first month or two while things calm down. I'm going to play, and hopefully enjoy my time with, the game, then come back to maybe have a more civil and clear headed discussion about the game, the hype, the bugs and eventual patches, and the community response as a whole. I don't know, it just doesn't seem like it will be possible to have a healthy conversation about any of it for the near future.