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JuanSolid

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JuanSolid

38

Forum Posts

20

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3

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Reviews: 1

User Lists: 0

#1  Edited By JuanSolid

My friend really want's me to play the multiplayer version of this with him. I am not sure I want to even. There is a reason why these games are not MMORPG's. It's just better when doing turn based combat that one person with one strategy plays. I really think that the game is better when not playing multiplayer. Multiplayer seems like a real bad idea to me, as I can see my character (or his) being way over powered comparatively because I am positive we will not play at the same rate.
 
With that said I will hopefully come back with something to say of the multiplayer. However if you decide to make massively strong characters and keep re-classing until all your characters are super strong warriors who can nuke and heal effectively that will take tons of time.

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JuanSolid

38

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Reviews: 1

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#2  Edited By JuanSolid

"Is there anyway to get the footage from a DS to componant like the PSP?"
"No"
 
I have been playing Dragon Quest IX. So far the first three hours have been me trying to go through story line and get to the actual character creating process for my other party members. In the old days of DW2 I would haul ass all over and skip battles to get my next party member to try and keep them all in line for levels. I even would purposely kill off the main character and grind to equal out the levels, and do this for subsequent characters as well.
 
In DW3 they let you create them straight off. This game, however, is not DW3. It does borrow heavily from DW3 though.
 
They had a class system, an advanced class, and the other three members of your party had no bearing on the story whatsoever. You created them so they don't need to have a bearing on the story. I recently saw someone on gamefaqs say they hated DW3 because of this but to that I always like to ask if they liked FF1, which essentially has NO main characters at all. There are differences as well.
 
You are expected to create your characters, but you have to go through monsters, traveling, and bosses to get to that point. Than the game does not let you know you can because the place you try to create them at does not exist yet. It is essentially part of the inn with no indication that is what it is for. It is just a person next to the main innkeeper. DW3 at least had a sign and people who told you to go there. This made me very mad because the way i played the game made me think I had to do an additional quest before I could get the option to create my other party members. Oh yeah, I was already at lv 6 by the time I got to my members. Most of the people talking about this game were much higher levels. by the time they reach 9-10 their other party members barely hit 5.
 
One more gripe is that in the original DW3 there was a special class that was pretty underpowered and would allow you to get to the advanced class if you could level a weak character up. I thought the minstrel class was this and ended up parting out my usual mage in exchange for that character..... TURNS OUT THE MAIN CHARACTER IS A MINSTREL! What this means is instead of being a unique HERO class, your character is not special at all. The whole idea behind the main character is he should be a little of everything, and no other class except the single advanced class, should be able to touch those skills. Instead you, the main character, are just a run of the mill bard, and most likely can change classes. So essentially my previous knowledge with 3 made me make a bad decision in my eyes as I opted to have no high dealing magical damage in the party, and instead have two weak casters for magical damage.
 
Last thing is the manual tells you NOTHING about classes or what the stats do. they give vague descriptions, talk nothing of skills, not even that the thief learns steal (common sense I know, but why should I have to guess at that and be surprised that he can apparently lay pit traps that serve no useful purpose to my knowledge), or that you are forced to start off as a minstrel. Hell i don't even know if when I get a chance to change classes if half my stats will carry over like the used to, or any of my skills, no forget skills, if any of my skill points will even carry over.
 
The manual is huge, and for it to be large and say nothing is a feat. I really feel like I have bought a game that came with no manual. Whats worse is there is a HUGE manual as if it is saying "hey dumbass, with all this here, how can you not find the answer!?" Well if it was never there that's why!
 
With that said, me being a die hard DW/DQ fan I am going to be playing this game through. I just believe it's unfortunate that you need to play 20 hours in to change classes and maybe screw it up so bad you feel you need to start over again or spend another 10-20 hours grinding to fix what you did. Than again because I have NO idea how it works yet maybe all this is unwarranted. Still to even feel like this in the first place is a shame and poor planning.
 
I don't know what is going on with the whole RPG scene these days I guess, but I know that I am not for games that take 20-40 hours to get 'good' I am looking at you new age FF series. It was hilarious watching Gabe and Tycho call in a co worker who was 30 hours into the game and was speechless when asked "so what is the game about". At least DQIX is not that bad!
 
Update: I checked and I have been playing for 22.5 hours in the span of less three full days. i would say that means I really do like it, but it can be frustrating at times. So why can't I put it down?

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JuanSolid

38

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#3  Edited By JuanSolid

Agreed that one is a good entry point, or if you happen to be able to play DW4 or the remake, is pretty much what the series is about IMO.
 
The original was ok, but when they made 2 and later they experimented a lot. 2 introduced more characters and a better story line, 3 is like this game, or I should say this game is like 3, and that one had a more elaborate story line and than there is 4. I must have played and beat that game over 50 times. It's very linear, but you get 9 characters, a battle swap out system, and a origin story to play through with each character. I want to say this game had a lot of 'first time done' moments in RPG series. I had never heard of a swap out system, in the middle of battle no less, until this game. Heck I am trying to think if it was this game or FF6 that came out first with the whole over how many characters you can fit in your party. It's a tough choice, but I would play DW4 again over FF6 if I was forced to choose.

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JuanSolid

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#4  Edited By JuanSolid

Well I am not up to that point yet. This game reminds me of DW3, in that game you where the hero class, and everyone else could be one of a lot of other classes. The idea is yes you can change classes, but when you do, you do go back to level 1, however you kept half your stats so a warrior with 800 hit points and tons of strength could come back as a pretty bad arsed over 400 hit point having level one mage (and yes he would have half that strength and usually start off with bonus MP due to the higher intelligence stat from the previous char being a high level).
 
I really hope this one let's you carry over your skills you master as time goes on along with advanced classes. In DW3
 

 
The only bad thing here is I thought the minstrel class was the special class and wanted to get a head start only to find out there is no Hero class, just your main is a Minstrel lol. So yeah I have myself and another minstrel, but who knows maybe the advanced special class is there and a step above minstrel? I know the manually does say there are advanced classes, but you probably have to master skill attributes for other classes to unlock them, or meet specific stat requirements. I am personally hoping to see one called merchant because they kinda advertise the old Taloon Character model from DW4 right on the front of the...... huh maybe it was in the quick look?
 
Changing classes is never necessary to finish the game in the DW/DQ series, however it usually makes it easier in case you find out not having a mage stinks like crazy later on. I am guessing I will end up seeing this, but who knows. I am just trying to relive DW3 and I remember never changing my classes the first play through because my old favored group worked real well (however thinking ahead has made me not choose this group :/). I hope they did not change this aspect, but I can tell you it was more fun trying to create super powered warriors that could cast the best destruction and healing magic while beating someone over the head with a heavy hammer/sword..... of course this requires extra time.
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JuanSolid

38

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#5  Edited By JuanSolid
@Grillbar said:
" @JuanSolid:  i thought the veteran airplane graveyard lvl was really easy just after you pick up the intel you snipe all the enemy's you can until all is gone or until you hear the juggarnaurt music then you just run to the exit and trow flashbangs. same with gulag that lvl you can allso just flash your way though. the ones i found hard was the terminal (so if its that one your talking about then i can understand better) but it was be done with ease if your 2 players and find out where to stand. estate is allso easy all you do is clear the house go upstairs sit in the bathtub with a lmg and wait ofcourse that means you will kill about 25 juggarnaurts but still easy. but the eternal sonata one is proberly a bitch "
......Mile high club..... I never knew the game was two players offline co op..... I could have sworn you get less than 2 minutes to clear two levels of a plane, need to go through a difficult corridor that's a straight run and usually your out of all sorts of ammo, or missed one of the 6 hidden enemies, or get shot by the three coming down the last stretch corridor because your beat down missed, than have to get a head shot and if your like me the first time you did this you shot in the air because you were happy, shot one of your guys, and the game said 'no friendly fire' and you screamed..... I never had anyone tell me it's easy. everything else in that game is cake compared to the last level of the game on veteran.
 
Eternal Sonata was way easier, just need to be able to play it for 30+ hours and have the ability to go through it twice to get the treasure hunter achievement or something. It's been a few years so memory could be fuzzy but I thought it took like 30 hours, it could have taken way more, idk.
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JuanSolid

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#6  Edited By JuanSolid

I've done a few of them and Eternal Sonata may be the one since it required so much time. I know I did the COD4 veteran airplane one that was a pain.

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JuanSolid

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#7  Edited By JuanSolid

I relit up the soccer hints thread. I got it, but it was too much work since I know nothing about the players for most sports let alone soccer. The hint's are ok there but the people who wrote them for the players (hardest in my opinion) kinda expect you to know something about the people in the first place. I literally had to bing search the entire hint's to get them, and if you have a problem with number one, I suggest only putting in the last names you find. For whatever reason no site gives the first half of the guys name except this one.
 
P.S. the items you need to play soccer were stupid since they did not include cleats, shin guards, uniforms, players, or goals/goal posts. Have fun searching a million search terms just to come up empty because to play the game you must have 'what you win at the end of it all' apperently

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JuanSolid

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#8  Edited By JuanSolid

#1 for capri suns drove me nut's until I only put in his last name. So my hint is to do just that. otherwise it's  "most people drop the first part of his name, better just search for his last only"

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JuanSolid

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#9  Edited By JuanSolid
@Phunk_King said:

" Normally I would say the only purpose of the quests is to get us to move around the page and give the site more traffic, a ploy to generate ad revenue.  More clicks means more money.  In theory anyway, something like that.  However, seeing as I am not seeing any adds other than the occasional ad prior to a video playing I'm not really sure that applies.  I suppose site traffic does show that the site is viable and worth continuing to support (aka, the guys get paid).  At any rate, they are a fun diversion when you've got nothing else better to be doing.  "

There are no ads....... Well my friend said he saw one one time during a live thursday night throwdown.
 
Anyway why is everyone still complaining about this quest, it's not achieveable let them/us know what the stupid <> mean. Especially when someone already said it was for watching the bombcast of e3 day 3 life and the first 775 got it only.  And I am going to agree with someone else on this stuff that if there are over 89k users on the site and 2500 can not finish the ltd e3 quest than they are too hard and driving the people who really want to do these quest's away. I understand that they are meant to be like S-rank rare sometimes, and this is one of them, but everywhere I try to get hints for the stupid soccer quest I see old quest threads popping up with people just complaining they can not get said quest anymore. 
 
Why is this not locked again? Can't get it, Can't get a straight answer of how it was done, and is seeming like a big pile of spam, except no one is answering the legit questions except with a stupid <>. Oh and of course if your not in on the inside joke keep looking around for no reason and feel free to waste your time and life.  Bah Humbug!
 
Edit: I forgot since it's been like 10 years since I watched wrestling that DDP uses his hand to make the diamond symbol and <> is two hand put together. So everyone here is spamming ddp, and I am guessing the mods love ddp.  Why DDP? oh because he has his picture next to the bombcast of e3 day 3 2010. and thanks to Phunk_King you knew about the quest by watching the live stream of the cast and than went over to the page and viewed it to unlock it. Simple. The first 775 was made because it was quoted from someone that it cost 775million dollars to rent a staples center or something. 
 
If anyone has questions after this, imma facepalm and cry for the state of the internet. I do blame all the '<>" spammers as for all we know the people asking about the quest were not born when he was around. i understand your scared of getting banned from giving out how to get a quest done, even a dead one, but I must say that DDP would have been a 100x better hint, or hell 'diamond cutter' would have been about 25x better
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JuanSolid

38

Forum Posts

20

Wiki Points

3

Followers

Reviews: 1

User Lists: 0

#10  Edited By JuanSolid

 2) Jeff has an unhealthy fascination with this game. It's been included in a recent Quick Look that involved several different games.  
 
Is going to become more and more outdated as more time passes.......

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