Edit # | Wiki page | Type | Comment | Sent for moderation | Points | Status |
---|---|---|---|---|---|---|
144679 | Dangerous Spike Sides | Concept | 01/08/21 04:13AM | 34 | approved | |
144678 | Tile Placement | Concept | 01/08/21 04:05AM | 32 | approved | |
144180 | New Concept | Concept | Maybe considered a bug, or a weird design choice that still exists in modern games | 01/02/21 05:27PM | 10 | approved |
144177 | Stop, Drop, and Roll | Concept | 01/02/21 11:57AM | 2 | approved | |
144154 | New Concept | Concept | Features in Skyward Sword, Carto, and the Last Campfire | 01/02/21 06:13AM | 10 | approved |
141998 | Manifold Garden | Game | 12/08/20 06:24PM | 2 | approved | |
141753 | Training Mode | Concept | 12/05/20 09:52AM | 2 | approved | |
141752 | Training Mode | Concept | 12/05/20 09:44AM | 6 | approved | |
141384 | Hyrule Warriors: Age of Calamity | Release | 12/01/20 04:02PM | 4 | approved | |
141383 | Hyrule Warriors: Age of Calamity | Game | 12/01/20 03:58PM | 6 | approved | |
138257 | Carto | Game | 11/05/20 05:50PM | 6 | approved | |
136989 | A Way Out | Game | 10/24/20 10:42AM | 2 | approved | |
135817 | Boss Rush | Concept | 10/10/20 03:59PM | 45 | approved | |
134295 | Stop, Drop, and Roll | Concept | 09/27/20 08:29AM | 28 | approved | |
134250 | New Concept | Concept | Corvo in Dishonored 2 and Isaac in Dead Space 2 are granted speech | 09/26/20 06:54PM | 0 | denied |
134235 | New Concept | Concept | Somewhat of a new concept, found in Remnant and Unworthy | 09/26/20 04:47PM | 10 | approved |
133315 | Unworthy | Game | 09/20/20 06:53PM | 4 | approved | |
133314 | No Jumping | Concept | 09/20/20 06:39PM | 2 | approved | |
133313 | Unworthy | Game | 09/20/20 06:36PM | 2 | approved | |
130733 | Coyote Time | Concept | 08/27/20 07:01PM | 24 | approved | |
130725 | New Concept | Concept | Mechanic in platformers to make jumping seem more fair to the player. Popularized in Celeste | 08/27/20 05:41PM | 10 | approved |
130460 | Battery Gauge | Concept | 08/25/20 06:35PM | 113 | approved | |
130446 | New Concept | Concept | Central to games like Hollow Knight (Soul system) and The Surge (battery, which seems like the best name for it) | 08/25/20 03:12PM | 10 | approved |
130201 | Ashen | Game | 08/23/20 11:49AM | 6 | approved | |
130200 | New Concept | Concept | Very common in souls-likes | 08/23/20 11:48AM | 0 | denied |
130199 | Sliding Down Ladders | Concept | 08/23/20 11:44AM | 2 | approved | |
130198 | Menus Don't Pause Gameplay | Concept | 08/23/20 11:43AM | 2 | approved | |
130197 | Invincibility Frames | Concept | 08/23/20 11:42AM | 2 | approved | |
129057 | Remnant: From the Ashes | Game | 08/14/20 06:53AM | 2 | approved | |
128426 | Remnant: From the Ashes | Game | 08/10/20 06:23AM | 2 | approved | |
128414 | Using Dialogue to Avoid Combat | Concept | 08/10/20 06:03AM | 2 | approved | |
123531 | Slow Motion Menus | Concept | 07/07/20 05:34PM | 6 | approved | |
123530 | Charge | Concept | 07/07/20 05:33PM | 2 | approved | |
123279 | New Concept | Concept | Doom and Surge use this | 07/06/20 07:01PM | 10 | approved |
123276 | Finishing Move | Concept | 07/06/20 06:54PM | 9 | approved | |
123275 | Finishing Move | Concept | 07/06/20 06:51PM | 2 | approved | |
123274 | No Game Pause | Concept | 07/06/20 06:47PM | 8 | approved | |
123273 | New Concept | Concept | Common in lots of melee based games, such as Bloodborne and The Surge 2 | 07/06/20 06:38PM | 0 | denied |
123271 | Sword Beam | Concept | 07/06/20 06:35PM | 2 | approved | |
123270 | Player Notes | Concept | 07/06/20 06:34PM | 2 | approved |
Log in to comment