The problem with wanting better conditions for artists, programmers, producers, designers, and everyone else in the game dev trenches is that for guys on the software side of things don't have a union in place at all. It would also take YEARS for them to even get one started much more to even be in a position to start making demands. Voice actors had it relatively easily by piggy backing on SAG. Computer professional in many instances can't even get overtime pay due to federal law (IIRC).
I can pretty much support everyone except the large AAA publishers in this fight.
limond's comments