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marrec

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marrec

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#1  Edited By marrec
@Diamond said:

" @marrec said:

I see big things for the tech at the very least, it's quite impressive and works very well. The fact that they can sell this for 99$ is kinda remarkable.
It's a video decompressor and not a lot else.  I wouldn't be surprised if they're going to make a substantial profit on each of these microconsoles sold.
 
What's impressive about it?  I don't get how anyone could be particularly impressed with it.  In fact the entire idea is so completely backwards (literally backwards, in that this is how computers were usually used more than 3 decades ago) that it strikes me as a drastic deevolution.  It's like making a modern computer with vacuum tubes.
 
As usual I could see this as a fine service for people who really didn't care about games.  Those who cared so little they didn't even bother to buy a Xbox 360, for example.  Again, the problem continues that they're charging too much to really reach that market.
 
Everything OnLive does can be done better with a console or cheap PC.  You may save a hundred or two off the initial price, but you're immediately locked into OnLive's pricing structure, paying your bandwidth fees, and you're still not getting an equivalent experience.
 
If services like OnLive do eventually catch on it'll just mean less consumer rights than ever, stagnation in the evolution of gaming tech, and standards for quality bottoming out.  It's painful to imagine a world where no one has private data storage, no one can alter data without permission, no one has any legal rights to those things they purchase... "
It's a video decompressor with 1080p support, 3D support, bluetooth, all the drivers pre-loaded for Mouse and Keyboard control, and all this at 60fps (Depending on your Bandwidth). It's impressive that it actually works, that the server can render Batman: Arkham Asylum in 1080p and stream it to your TV. That means, theoretically, a higher picture quality than Batman: AA on your 360 or PS3. 
 
Sure, a 500 dollar machine can run high-end games with decent picture quality on your TV... but this is a 99$ box that can hide behind a Kinect camera.  
 
The prices are a little higher than actual PC gamers are used to playing yes, but if the service catches on with enough customer adoption then you can expect prices to drop. Also, if you buy the box, you get a game for free... so the box is really only 49.99.  
 
Edit: It also impresses me that they were actually able to launch the box. Especially after the rocky start.
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marrec

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#2  Edited By marrec
@Branthog said:
" @marrec said:
" @Branthog said:
" OnLive is a tremendous idea that will flounder for years, like virtual reality, except you'll actually be able to own it.  I see too many problems. The bandwidth involved, the degradation in quality as has already been seen, the lack of depth and breadth in their library, etc. I'd love to see it blow up and become the greatest thing ever. I just don't see it. Not this iteration, at least. And probably not even this decade. "
They've been able to keep this thing tredding water while still keeping promises like removing the monthy subscription fee and released this TV-Top unit.... I wouldn't be surprised if it just skids along for a few years until broadband penetration reaches critical-mass and/or the tech is improved a bit.   It wouldn't take much for this to become the next little black box to go along with Boxee/Roku. "
I think that's only part of the concern. Their biggest issue is going to be developers, who already have relationships with console makers - if they're not already directly owned by console makers. The existing names in the business will adopt this or buy the company out and adopt it, long before they'll just give up their interface domination and start going through OnLive. They have a hard enough time dealing with Steam and these hurdles make those look like stepping stones. "
So maybe it is just Middleware and the box gets shoved into TVs or EA buys it and makes it exclusively play COD: BLOPS and Tony Hawk Shred, I'd still consider that a success for the company. I see big things for the tech at the very least, it's quite impressive and works very well. The fact that they can sell this for 99$ is kinda remarkable. 
 
You are right though, the software will be very important. If by this time next year Assassin's Creed II is the game that is in every press shot they might have some problems to work out.
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marrec

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#3  Edited By marrec
@Branthog said:
" OnLive is a tremendous idea that will flounder for years, like virtual reality, except you'll actually be able to own it.  I see too many problems. The bandwidth involved, the degradation in quality as has already been seen, the lack of depth and breadth in their library, etc. I'd love to see it blow up and become the greatest thing ever. I just don't see it. Not this iteration, at least. And probably not even this decade. "
They've been able to keep this thing tredding water while still keeping promises like removing the monthy subscription fee and released this TV-Top unit.... I wouldn't be surprised if it just skids along for a few years until broadband penetration reaches critical-mass and/or the tech is improved a bit.  
 
It wouldn't take much for this to become the next little black box to go along with Boxee/Roku.
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#4  Edited By marrec

So now Harmonix and Bizarre can form a new company that makes rhythm based driving games. 

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#5  Edited By marrec
@LordAndrew: Just because you like a story doesn't automatically elevate it to Story of the Year. Also, for this personal Giant Bomber, it's not in the top five Character or Story-wise. Top ten, sure, but not a 'Of The Year' contender in anything.
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#6  Edited By marrec
@owl_of_minerva:  Jeff Kramer's delivery (the voice actor I assume) is decidedly on the nose, the best and only way you could read such ridiculous lines. Were it anyone not totally invested in the absurdity of Francis York Morgan then it would have been a wooden and laughable character. I love the dialog in DP, and the way it is the driving force of the story makes me forgive many of the other ways they try to present the plot. Heavy Rain, I hate to say, I haven't actually played... so you may have me there. From what I've seen it seems to be a very competent story that doesn't take it's viewers for granted and presents the material in an unforgiving starkness. Be that as it may, I've only been exposed to various friends playing, synopsis, and videos online. I cannot speak to the ending. 
 
Alan Wake's story, to me, is written, acted, and presented in a fantastic way. I can't say enough for how much I enjoyed Alan Wake. Perhaps it's a matter of personal taste.  
 
My problem with DP's story is that it's wrapped around such atrocious gameplay that most people wouldn't stick around long enough to get a quarter of a way into it. Maybe the actual game left such a bad taste in my mouth that I apply that same pain to the narrative... maybe the narrative shines as more than mediocre because the wrapping around it is of such low quality. But taken as a whole, as a game that tells a story through dialog and cut scenes and gameplay, it isn't even close to Alan Wake or RDR. 
 
As for the characters, Francis York Morgan my be interesting and quirky, but there isn't very much beyond his odd mannerisms and freakish grin. The voice actor needs to get a congressional medal of honor though.
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#7  Edited By marrec
@owl_of_minerva said:

" @Spoonman671:@Blair: What's laughable is your shitty post, here's a sticker for participation. Mention better characters or stories, otherwise you're a troll who should GTFO. Although based on your three-word posting I'm afraid to hear what you would consider good writing. "

So I only have to mention five games that have better characters and five games that have better stories? 
 
Stories: 
Fallout: NV 
Heavy Rain 
Alan Wake
Alpha Protocol 
Red Dead Redemption  
(Also Ran - Sam & Max: The Devils Playhouse)
 
Characters: 
Enslaved  
Civ V 
Nier 
Fable III    
Metal Gear Solid: Peacewalker 
(Maybe Final Fantasy XIII, but I tried to to be controversial.) 
 
I know, it's all in my opinion, and I'm not saying Deadly Premonition is a terrible game... but no, it's story isn't THAT great. 
 
Edit: But I would totally nominate it for best Dialog.
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#8  Edited By marrec

Demon's Souls was actually released in '09 in the US, but it is a 2010 release for Europe so it still counts... RIGHT?

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#9  Edited By marrec
@Seedofpower: Okay ya, that's in my top 10 of the year. 
 
It's way better than SCII... IMO of course.
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#10  Edited By marrec
@Hailinel: Sonic Colors is apparently actually good too.