Couldn't dance around Ys forever. One of the greatest action RPG franchises ever made and still seeing new entries, Ys has been criminally underrepresented in the West until fairly recently (it's established a firm foothold on Steam, and I'd recommend trying Oath in Felghana or Origin). Each game in the core series features the red-haired swordsman Adol, who travels to some other region in Not-Europe to sort out their problems. He's essentially the fantasy anime equivalent of Winston Wolfe.
I wanted to cover Ys IV: Dawn of Ys in particular for two reasons: First, I've already played Ys III: Wanderers From Ys (quite a bit, even) and this is the only other Ys game released on the PC Engine CD-ROM (Ys V: Kefin, The Lost City of Sand was a 1995 SNES game and Ys VI, best known as Ys: The Ark of Napishtim, was a PS2 game that came way later). Second, Ys IV: Dawn of Ys is unique for being an entirely different take on Ys IV: Mask of the Sun, despite sharing a numeral and the same setting. There's actually four different versions of Ys IV all told, each very different. This HardcoreGaming101 article on the Ys series goes into more detail, but suffice it to say this is a very curious point in the Ys series' history.
Ys IV, or at least this Ys IV, sees Adol make his way to Celceta on a new adventure, after a temporary layover in the town of Minea in Esteria (from Ys I and II) continuing right after the events of Ys III. Though there's a bit of a serial storyline going on between each game, it's fairly unimportant: Each new game introduces you to a brand new region with new people to meet fairly quickly after starting. The only constants are usually just Adol himself and his large, gregarious friend Dogi. Ys IV also goes back to classic Ys combat, which is to say that you run into monsters at an angle and they die. Not the most sophisticated combat engine, but it works better than it sounds.
If Iron Galaxy Created This Series, Would It Be Called "D Ys-y"?
Anyway, Ys IV starts proper as soon as you leave the Romun fort, and I've probably spent enough time looking at this game. Blame all those protracted intro sequences. Like any Ys game, there's plenty to like about it, from its excellent music to its extremely fast-paced but still tactical combat (which will eventually also include spell-casting) to its solid story and characterization.
It seems like if you wanted to play this particular Ys game, you might be better off tracking down a PSP copy of Ys IV: Memories of Celceta, which is Falcom's own retelling of the events of Ys IV: Dawn of Ys and Ys IV: Mask of the Sun. It also builds on the combat engine of Ys Seven, another PSP entry which comes highly recommended, and does a much better job fleshing out the region of Celceta and its denizens. It's also available in English, unlike this game, though apparently there's also a fan-dub of the voiceovers in addition to the script translation I was using. I can't even begin to imagine what that's like. Anyway, thanks for checking Octurbo today, and take it easy. Or Ys-y. Both, do both.
Ys IV OST: A Great Ordeal (all these Ys tracks are from the official CD OST for the game, released shortly before the game itself)