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mindphlux

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For Modern Warfare 3 ...

... I'd like Infinity Ward to rethink the single player campaign. Maybe do away with it and just sell the multiplayer, it should make no differences sales wise.
 
You read in reviews how the campaign is such an "action blockbuster movie", where a big bang happens every 45 minutes, and that's true. But a good blockbuster adds more than just action to the mix. A likeable hero, for example. Well-timed comic relief. Some quiet dialogue scenes. Modern Warfare 2 has little of that. Instead, you get a constant barrage of high-gear action that feels as exhaustive as it is empty. The whole thing is entirely forgettable, with it's usual template villains, uninteresting, onedimensional protagonists and "dramatic" scenes that hardly ever work. Even when some of the playable characters get killed off, you don't care, because they are so irrelevant as a whole.
 
That is not to say the action doesn't work gameplay wise - it's still very solid and does make you feel you're in a warzone - but it's just too much; you don't want to be in a warzone all the time. Take Saving Private Ryan for example - Spielberg doesn't just have his actors fight all the time, that would be boring and exhaustive. Instead, he mixes dramatic battle scenes with quiet dialogue and even some lighter moments. With Tom Hank's character, among others, you have a hero you can identify with. That's how you do blockbuster movies. 
 
Of course, I should have known this before, since Call of Duty 4 had exactly the same "concept" (the two games' storytelling has a very similar structure as well). So, Infinity Ward - just forget the single player. It's apparently not worth your time anyway.

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