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MogiGrumbles

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MogiGrumbles

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@spraynardtatum: hehe, in all seriousness there is some stiff competition this year on soundtracks. so much great stuff came out!

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MogiGrumbles

18

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MogiGrumbles

18

Forum Posts

4

Wiki Points

3

Followers

Reviews: 0

User Lists: 0

Avatar image for mogigrumbles
MogiGrumbles

18

Forum Posts

4

Wiki Points

3

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Reviews: 0

User Lists: 0

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there's a couple i did, didn't have too much time to mess around in the studio to write tracks. i was arguably too busy working on the OST :P

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MogiGrumbles

18

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@patrickklepek I can't wait to hang out with some giantbomb peeps! I'm bringing a little Chicago themed gift too...

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MogiGrumbles

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#6  Edited By MogiGrumbles

@Icemo said:

@Snail: There wont be any changes in quality since the game is made for DirectX9, but it might run smoother for some.

On the other hand, tweaking some other settings might increase texture size for example after switching that setting to true.

yeah it's not the difference between the 360 and ps3 versions but it did help with some of the phys-x and fps issues

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MogiGrumbles

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#7  Edited By MogiGrumbles

sorry didn't mean to pm this, n00b to this forum

documents > my games > borderlands 2 > willowgame > config > willowengine

ctrl f [systemsettings]

there's a bunch of stuff turned off actually, change em to true. just back that file up in case it breaks :P

this also works for borderlands 1 btw. only its dx10 instead of dx11

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MogiGrumbles

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#8  Edited By MogiGrumbles

I haven't seen anybody talking about this so I thought I'd post about it.

There is a dx11 setting set to false in the willowengine file.

Just search for systemsettings and look for AllowD3D11=False

Change it to AllowD3D11=True

I've noticed a bump in fps and other things. idk why this isn't in the main game options. Hope that helps some people out.

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