Honestly, I think this game could soar even if Maxis hadn't made a name for itself nearly two decades ago. Even if Maxis was still independent, just the word of mouth for this game would still put it on top of the charts for weeks.
Didn't touch the story... power leveling via missions atm. Nothing special, that's for sure. Hopefully they add a lot more depth with the FFXIII PSP game coming out.
Didn't try Act Zero. I waited for Bomberman Live and was greatly satisfied by doing so. I just recently got a Wii and fought with myself for an hour over getting Bomberman '93 but decided one bomberman purchase per decade should be enough if the content is kept fresh... until the Wiiware Bombermen gets here.
Thank god Capcom is fixing the controls. I might actually consider playing RE5 now... RE4 on Wii controlled abhorrently, and that was supposedly the best iteration of the controls.
Also, I don't think they're going to be including much "moving while shooting" as you imply. If you recall, one of the taglines for Gears of War was "stop and pop" as opposed to "run and gun." Sure the game didn't really turn out so much like that, the idea gets through. Is it really that big of a deal that you will be able to sidestep in RE5? To me it certainly is, and they seem to be responding adequately.
Remember the rumor that said the first DLC will star a biker? I bet it's Johnny of the Lost biker gang. He met Niko in (at least) two missions and ended getting away with the diamond money in the Libertonian museum mission. He was pretty well detailed for such a small role in the initial story. Also one of the Housers mentioned in an interview that he wanted to explore telling a story for different sides... and Johnny would make a prime candidate for another viewpoint on the diamond subplot.
Also John Gamberelli (Don of the Gambetti crime family) mentioned having a showdown with the leader of the Ancellottis back in 1972... I wouldn't be surprised if we got to experience his rise to Donhood.
I see the "exclusive" DLC going to the PC (before the PS3) due to it being a Microsoft platform; whom bought the exclusivity for the DLC. There might be a new weapon (gimme silenced pistol) or vehicle (screw planes, I want the Rhino tank or a Jetski), but I wouldn't expect there to be many more things that could possibly upset the balance laid by the initial release. There might be new cheats added that affect physics or combat, or something like the old sandbox style cheats of previous GTAs (i.e: hovering cars or super punch). I would not expect another borough, however I would love one that was all countryside and towns.
Not drastically overrated; but somewhat overrated, yes. I think it got scores like it did because so much was expected from it that fans and critics alike didn't want to disillusion themselves. Perhaps they were hoping the DLC would justify the initial scores. Regardless, GTA4 is barely above an 8.5 on it's best day.
I would bet money there will be mods. "Hot Coffee" was a fluke and is not capable of happening in GTA4 (since the scenes aren't on the game disc). Though I would not put it past the modding community to strip the "Hot Coffee" code from SA and import it into GTA4 with modern character models. I doubt enough freedom will be given over euphoria modification, but that sounds like the funnest part to mess with.
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