The score this game got upon release was based on hype and denial. However it seems possible the game could reach the perfect scores provided if each DLC pack addresses what it needs to. In the long run, the score will reflect the entire GTA4 package; including the DLC packs... not just the retail release like the current moment.
For me, I didn't have as much fun as I did in San Andreas. I read about this game every day before it's release, putting unbelievable amounts of hype into it. I was incredibly let down when I got my hands on it... but that is the nature of hype. My experiences with GTA4 had a direct impact on how much I let hype/anti-hype get to me. That is why I believe Fallout 3 is a great homage to the older, original Fallout series. Hype tends to have the opposite effect of its intentions.
I haven't played Saint's Row 2 yet. Many say that is where the spirit of GTA went... but my memories of the first SR imply that the series is a soulless hollow clone. Maybe I need to play some more GTA competition before I can decide which more embraces my preferences.
EDIT 3: On the soundtrack: It seems many folks were expecting GTA4 to have an incredible soundtrack like SA or VC. However this is impossible due to GTA4 being set in modern, current, times. The GTA3 (like the GTA4) soundtrack was also lacking because there were no pre-defined "hits". VC and SA's soundtracks worked because there was nostalgia associated to the music of those eras. The LCS soundtrack was better than the GTA3 soundtrack because enough time has passed since the millennial hump to associate a recognizable "sound" to the timeframe. GTA4 has no nostalgia on its side (out of the box), which is apparently a larger factor than initially given credit for.
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