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No0b0rAmA

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No0b0rAmA

1511

Forum Posts

19

Wiki Points

47

Followers

Reviews: 0

User Lists: 0

#1  Edited By No0b0rAmA
@Potter9156 said:
"  Didn't they already do this with Operation Flashpoint 2? That game was in no way a finished product when it was released. "
Yea, it's still unfinished, and they officially stopped releasing updates after patch #2.
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No0b0rAmA

1511

Forum Posts

19

Wiki Points

47

Followers

Reviews: 0

User Lists: 0

#2  Edited By No0b0rAmA

If your going to run Maya for a living, you probably need to get a workstation GPU rather than a consumer one, examples would be Nvidia's Quadros or ATI Firepros

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No0b0rAmA

1511

Forum Posts

19

Wiki Points

47

Followers

Reviews: 0

User Lists: 0

#3  Edited By No0b0rAmA

I'm going to kick off my first post in these forums with bad news, you guys might of already seen this, but I want to hear y'all's thoughts. Recently in an interview with Computer and Videogames, Codemasters CEO Rod Cousens talked about a new plan to combat piracy with this great idea, " sell unfinished games" . He then talks about " to offer the consumer multiple micro-payments to buy elements of the full experience.". Now from what happened with DLC, this probably won't stop piracy at all. From what I see, this will do any number of things, such as: People pirating the game, people not buying the game and maybe even people leaving to go play on a console. All this does is inconvenience the people that actually buy the game.
 
What do you guys think of this? Will this be a trend in future PC games or do you think it will be dropped because of negative feedback.
The full article can be found here: 
http://www.computerandvideogames.com/article.php?id=255861