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noahtheboa999

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My Longest Break From Games Ever (Old PC Game Suggestions?)

Around mid-October of last year, I stopped playing games regularly. Of course there have been times over the years when my playing habits have risen and declined, but never to this degree. For a long period of time, I found difficulty in sitting down with a game for more than 15 minutes. I tried new games, went back to old ones that I loved, all with very minimal success. I would still play games with friends occasionally, but until late December, I had other hobbies. Throughout this gaming dry-period for me, I wrote even more, and listened to music in all of my free-time. For a while I thought I had simply grown out of games, but this couldn’t have been further from the truth. The game that got me back into the hobby is irrelevant, as I’ve now realized what exactly held me back from games for so long.

From what I can tell, playing games takes a hell of a lot of patience, something I didn’t possess, or didn’t realize I needed for a long period of time. After forcing myself to spend an hour or two with a new game, I started to learn the mechanics; and gradually became more invested until I couldn’t tear myself away. After this I began to play other games for longer periods of time, and reached roughly where I was before. I’m now hopelessly obsessed with what may be one of the most promising and varied forms of entertainment ever. If you’ve ever had the same issue as me, perhaps some of this will help to get you back into gaming. You may not even want to get back into it, which is fine too; but I can say with certainty that I’m glad the medium sucked me back in.

In the process of getting back into games though, I started to recognize some of my preferences. My love of gameplay and relative indifference with narrative was detailed in a previous post, which was an important step. This year was an extremely disappointing one for me in terms of new releases, but there’s no reason 2015 can’t buck the trend of broken or uninspired releases that peppered the market in 2014. Atmosphere is also very important to me, one of the reasons PT was my favorite game (demo?) of this year, and why I’m currently on my fourth playthrough of Fallout 3. Here’s hoping next year will deliver on these elements, and finally prove why the new consoles are worth buying.

I love games, and I expect to love them for years to come, but sometimes I have to look to the past to find valuable experiences. As I’ve started to do more and more gaming on my laptop, I’ve become increasingly interested in older PC titles. I’ve loved classic shooters like Shadow Warrior, Duke Nukem 3D and Doom, but I’d also like to branch off into other genres. I’ve tried and failed to get into CRPG’s like Baldur’s Gate multiple times, but if there are any, more accessible PC games you could reccomend, don’t hesitate to do so! I recently got into X-COM: UFO Defense, which has proved both brutal and rewarding, with the former occasionally overshadowing the latter. My biggest problem with the game so far has been figuring out what I do and don’t need to research and manufacture in the Geoscape. I feel confident in saying I’ve got a loose grasp of the turn-based ground battles, but figuring when and what to buy in the Geoscape has been tough. If anyone has any suggestions, or helpful guides to refer me to, it would be greatly appreciated!

I’ve also been playing a bit of Alpha Centauri, and I expect I’ll put up a post about that in the near future. In any case, what older PC games do you remember fondly, and think would be easy to get into?

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Savage

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The old Fallout games (1, 2, and Tactics) might be up your alley. Their learning curves aren't as steep as the Infinity engine games, but they're still mechanics-driven tactical RPGs. Imagine something roughly like the world/setting of Fallout 3 with a much simpler form of XCOM's gameplay. They've got strong atmosphere, too.

As for something more like the Baldur's Gate games, but more accessible, I'd recommend Divinity: Original Sin, which came out just last year. Its gameplay is pretty simulationist in the tradition of old PC games (everyone plays by the same set of rules at all times: enemies, PCs, NPCs, etc.) and allows for creative/cheesy tactics in battles. The character building system is quite flexible. The story is fairly generic stuff, and can largely be ignored.

If you can manage to get into the Infinity engine games eventually, there are tons of amazing experiences to be had playing them. The main stumbling block I had in getting into them years ago was learning the main features of the AD&D rules. I found GameFAQs to have some useful reference FAQs on this. Even though you said you've discovered you don't care for narrative in games, Planescape Torment is one of the very few games that you may want to make an exception for. If you can get past its gameplay (which is the weakest of all of the Infinity Engine games'), Planescape Torment more resembles a good, yet interactive, book than a conventional game and was written to deliberately subvert many gaming tropes.

You might also want to look into the loose genre of first-person immersive stealth-action games that encompasses System Shock 1&2, Thief 1&2, Deus Ex, and others. These were the spiritual predecessors to modern games like Bioshock and Dishonored. If I were to pick just one game of this style to recommend, it would be the original Deus Ex (my personal favorite). Despite looking at first glance like a FPS, Deus Ex is best played as a tactical stealth game, with RPG elements and lots of exploration. It's also got strong atmosphere and a fun cyberpunk conspiracy theory-filled story.

I think the era of PC games from roughly 1992 through 2001 was an amazing time for games. Developers were taking huge risks on very ambitious game ideas (with much naivete, for better and for worse) because the medium was growing so fast that it seemed to have no real limits to its potential. Every year, entirely new genres were being founded or existing genres revolutionized. In recent years, as I find fewer and fewer major game releases offering any appeal to me, I'm simultaneously going back to this bygone time more and more to find old games that I missed out on back in their day. I've found that many of these old games feel fresher and more creative than the modern releases of today.

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noahtheboa999

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@savage: Thanks for all the suggestions! I've tried a few of these before, but in many cases it was a long time ago so I'd like to go back and give them another go. I've played a little of Fallout, which interested me but for one reason or another I gave up. I've heard a lot of good things about the second game but I only own the first so I'll most likely try that one again. I definitely found the game much more playable than Baldur's Gate, so hopefully I'll be able to make some significant process in it. I haven't tried the new Divinity, but that's largely because it doesn't really interest me in any way right now. For some reason I have much more of an urge to get into classic Infinity Engine games. I've wanted to try Planescape for years but always thought I would need to set aside a lot of time to do so. I also tend to prefer just reading a book rather than playing through a narrative-heavy game. I've played a bit of Thief, which was fun for a while but also frustrated me quite a bit. I've never played the original Deus-Ex, so that's also a possible option.

I'm going to try and get better at X-Com for a while, but as far as your suggestions go I'll most likely play Fallout next. I don't have any nostalgia for these games, but for some reason the aesthetic and mood of older PC games is incredibly appealing to me. Thanks for taking the time to offer all this insight.

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Starcontrol 2, it's an easy game to play but there's a huge amount to discover. Also with Day of the Tentacle being re-released you could try that, one if not the best point & click adventure game.