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ouren

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ouren

142

Forum Posts

879

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4

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Reviews: 1

User Lists: 0

#1  Edited By ouren

@DarthOrange: Oh, that'd be neat!

Edit: Oh, and it's C# as well. It's possible.

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ouren

142

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879

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#2  Edited By ouren

I have the PC version.

I will be buying the PS3 version.

Splitscreen maybe? :O

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ouren

142

Forum Posts

879

Wiki Points

4

Followers

Reviews: 1

User Lists: 0

Avatar image for ouren
ouren

142

Forum Posts

879

Wiki Points

4

Followers

Reviews: 1

User Lists: 0

#4  Edited By ouren

you're going to need the right texture pack.

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ouren

142

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879

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4

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Reviews: 1

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#5  Edited By ouren

I'll be getting this.

PORTA-BLISS~!

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ouren

142

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879

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4

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Reviews: 1

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#6  Edited By ouren

Sign me up!

PSN: Ouren

Nashville, TN.

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ouren

142

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879

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Reviews: 1

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#7  Edited By ouren

There's actually very good design reasons to restrict the number of characters.

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ouren

142

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879

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#8  Edited By ouren

@WrenchNinja said:

Subscriptions on top of subscriptions.

The Microsoft way~!

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ouren

142

Forum Posts

879

Wiki Points

4

Followers

Reviews: 1

User Lists: 0

#9  Edited By ouren

The server is temporarily unable to service your request due to the site owner reaching his/her bandwidth limit. Please try again later.

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ouren

142

Forum Posts

879

Wiki Points

4

Followers

Reviews: 1

User Lists: 0

#10  Edited By ouren

I'm actually using some of the income from my last game to purchase a Vita for gamedev. PSM is really great, and it's very nice that you can port most C# things around to PC, X360, and Mac via Mono with it.

(not to mention unity's support for it)

C# used to be sort of crumby, but with all these tools supporting it, I can't wait to make games for the Vita.