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PeezMachine

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2.7 stars

Average score of 6 user reviews

DEATHLOOP: We Gotta Get Out of This Place 0

It's 2002, and I'm the proud owner of a shiny new electric bass. Nobody is more excited about this than Tom. He's the dad of one of my football teammates and as jovial as they come, and he knows exactly what I should learn first: We Gotta Get Out of This Place by The Animals. You're gonna love this riff, he says before his excitement gets the better of him, forcing him to hum the iconic dmmm, do-do, do-do-do-do dmmm, do-do, do-do-do-do. I'm assured that it's an incredibly simple bass line, but t...

6 out of 7 found this review helpful.

HUMANKIND and the Crisis of Context 7

Back in my short-lived career as a math teacher, I would open up the year with my sales pitch for our chosen field of study. The main objective was to disabuse my students of the notion that math was all about the numbers. Numbers, I posited, are not the point here. We use numbers because they are reliable – one will always be one, two will always be two – but we deal with them only in the service of uncovering some greater truth. We aren't here to stare at the numbers, we're here to...

12 out of 12 found this review helpful.

A Giant Success 1

Reus takes some deceptively rich mechanics and surrounds them with varied and rewarding challenges.The Reus giveth, and the Reus taketh away. Dutch developer Abbey Games has managed to capture the dichotomous nature of being an all-power diety in Reus, which sees you overseeing four different “giants” in the hopes of creating a world fit for civilization. No single aspect of Reus is terribly deep, but the way that the various facets of the game interact with each other creates a ridiculously co...

2 out of 2 found this review helpful.

Stardrive Is Not a Good Game 0

Stardrive is unoriginal, inaccessible, and borderline unplayable. For such a seemingly specific genre, space strategy has actually produced a pretty diverse array of games. There’s classic 4x like Master of Orion and Galactic Civilizations, RTS from Homeworld and Sins of a Solar Empire, and even some CCG action courtesy of Star Chamber. But Zerosum’s Stardrive doesn’t try to break any new ground in the space strategy world, instead opting to mix a lot of existing ideas to offer...

2 out of 4 found this review helpful.

Don't Starve! Or do, or whatever. 0

Klei Entertainment's Don't Starve has one of the most misleadingly simple titles in gaming history. It fails to convey the difficulty of such a seemingly simple task, especially when dealing with giant one-eyed monsters, desolate landscapes, hallucinogenic mushrooms, and angry frogs that rain from the sky. But it's not all pain and suffering, and fortunately the procedurally generated landscapes that you call home are also packed with bushes, trees, rocks, and buried treasure that you can use to...

1 out of 11 found this review helpful.

Why Do Orcs Die? Because They Must!... 2! 0

If you love Orcs and cringe at the thought of one getting burned or diced or crushed or shocked or turned into a chicken (and then diced or crushed or shocked), then just move right along because Orcs Must Die! 2 is not for you. If however, your policy on Orcs is that they should probably die, then you'll find a lot to love here.Orcs Must Die! 2 is the pseudo-sequel to Orcs Must Die!, which mixed action, tower defense, and a reckless disregard for Orc welfare. The "pseudo" qualifier has to get t...

2 out of 4 found this review helpful.