For your first project Game Maker seems easier and quicker to get your hands dirty. Largely because it's 2D centric and has non-programming visual interface. Which is great for your purposes and even using the drag, drop and menu features will teach you some basic programming logic. In the long run you will eventually need to learn how to program, so if you intend to stick at it for a while maybe Unity is your best bet. There is really no wrong choice, let's say you use game maker for your first game, you will learn things that will apply to Unity. If you are super indecisive you can try both out and try recreating a basic game like Pong. I was in a similar position a few months back, I tried both and stuck with scripting in C# in Unity.
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