pkmango7

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pkmango7

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@worlddude: Nope, it's just facts. Things literally have never been better or easier. Nice use of "privilege", I can probably tell what angle you're coming at this from. Food is abundant, water is abundant, technology is incredible, jobs are plentiful. There's no struggle to survive, and by that I mean, there are others in different parts of the world (with less 'privilege' let's say) where people don't have time to worry about how they hate their job or whether or not they're depressed because they literally have to put their all into growing food to eat. There's no fight to survive, and there's no purpose, and seeking purpose, people give themselves to things and ideas others don't have the luxury of worrying about.

The juxtaposition between the positivity here and this guy with a self-indulgent rant straight out of MGS is hilarious to me personally.

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pkmango7

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This whole playthrough had me wincing after the first village section and it wasn't really Abby's wonky high sensitivity aiming, but her utter apathy, sarcastic attitude toward advice, and weird resentment against inane things like a small subset of CRJ fans. If that wasn't bad enough, Vinny taking a stand for chat and his reaction to Dan's idea of butter was way overdramatic. It just comes off as disingenuous instead of funny when all he's been doing for years is entertaining Dan's dumb question bit and dismissing most of the chat/comments and including them in the butt of every other "internet bad" joke.

I watch features like Mass Effect to see the crew's reactions and revisit games without actually replaying them, but I'm starting to realize I should just muster the resolve to replay those games myself instead of sitting through a playthrough that's indifferent, perfunctory, and even mean-spirited in this case.

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pkmango7

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I forgot just how much Steve Blum is in this game.

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pkmango7

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Smooth faces, improved buns.

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pkmango7

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"Is this a wrestling thing? This is like when you do the PAX stuff."

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pkmango7

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I don't know if I would declare this game insidious or actively bad, but as with all David Cage games it certainly doesn't earn the weight it's shoving around, and this time it doesn't quite cross the threshold into "so bad it's good" (in no small part due to our current political climate).

I feel the same creeping unease with Quantic Dream games as I feel with Neil Breen movies. It kinda stops being fun to riff on them once you realize they will actually never get in on the joke and will not stop pushing their delusions of grandeur, while people continue to do free press for them, sarcastic or not.

I'm honestly baffled at the gap in reception on this site between Beyond Two Souls and this game just based on basic plot coherence and graphics. Seeing people speak up to Alex's already incredibly generous and judicious impressions in this video is almost alienating.