Ultimately, this is just an issue of semantics - what you call a 'beta'.
Google was the first I can remember (off hand) to push out a full product and call it a 'beta', with Gmail, etc.
So I've heard people say Google+ hasn't failed, because it's only in 'beta'.....uh, no. Google+ failed regardless of what state its in now, because viral networks don't get more than one chance to grow. The release status doesn't change perception. What changes it is how CATCHY it is.
The same thing will apply to games. Release it however you want, but if you don't have the core viral-catchiness (that Gmail & Minecraft, etc) have, then you won't go anywhere no matter what you call the release. Alpha, Beta, Gamma, Gold, Release, Mu, Omega....it don't matter.
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