This obviously was for any reasons based on morality or taste, Konami just didn't want the bad press, which kinda suggests they thought it was tasteless in the 1st place and just didn't credit the consumer with the same intelligence or integrity. Close Combat games were fantastic though
This brings up the issue of whether games should even be called games any more, all other forms of "entertainment": literature, television, film and music, are able to cover issues which are disturbing and upsetting allowing them to invoke emotions such as sadness and guilt. As the word "game" is synonymous with fun, videogames did not really have that option available to them. As the most interactive form of "entertainment" to create a much a greater empathy within an audience, perhaps it is time the medium evolved beyond just games
Please, please, somebody, please tell me they noticed the very obvious similarities between Escape from NY and the Pitt. Firstly there's Wernher who looks almost exactly the same as Snake Plissken with his eye-patch, leather jacket and relatively long pushed back hair (admittedly his eye-patch is not on the same eye and he's not wearing a weird '80s "futuristic" skin-tight black vest with zips), not to mention his chiselled jaw complete with stubble. It's not just Wernher's look though, he has a badass attitude (demonstrated by how he doesn't really give a shit about the child as long as he gets the cure), plus he's apparently the only slave to ever have escaped from the Pitt.
Next there is the general look and feel of the Pitt itself, which looks much more trashed and strewn with broken junk than DC did, which was far more barren. This is not dissimilar to the look of NY which is filled with burning metal cans and piles of rubble and trashed vehicles (cars in NY, trains in the Pitt). OK so this is a pretty generic look, for any kind of post-apocalyptical/futuristic totalitarian urban environment, but still they feel pretty similar.
Another similarity is the fight they throw Snake into against a fucking huge, crazy looking dude with an insane beard to fight for his life after being caught by the Duke (more on him later). In the Pitt you have to fight in the Hole for freedom against an assortment of wack-jobs (yes there are rounds in Fallout and there is a crowd in Escape…, but these are details).
The Pitt is not controlled by roaming gangs like Escape from New York, and Escape… does not have a system of slavery. Both do, however have a tyrannical dictators, in the form of Ashur, in the Pitt and his equivalent Duke in NY. Both of these characters have an army of goons who terrorise and subjugate the rest of the population.
The costume’s and hairstyles of the Pitt also have much in common with the street-punk look of Escape from New York (spiked hair, ripped and fragmented clothing, wild beards etc.) just with the Fallout 3 twist i.e. many more spikes and a lot more metal (also those weird leather bondage things many of the slaves wear for some reason).
In short I have noticed many links between these pieces of entertainment; I just wanted to know if anyone else had noticed this
You should pay for what you get, as for delivery mode, I think we'll continue to see a shift towards digital delivery for extra content, as it becomes universally available, simply because it's most convenient for the consumer
PS Starcraft: Brood War = best expansion pack ever (not that I'm at all biased by how much I love Starcraft)