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Renahzor

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What a long strange trip it's been: World of Warcraft

No, unfortunately I did not just get my violet drake, I'm not that dedicated anymore and still have a lot of the seasonal events to complete.  
 
I did, however, recently re-activate my account because my GF was wanting to give it a shot.  After a 9 month hiatus, I started reminiscing about why the game held such appeal to me for such a long time.  So, here's my abbreviated, long strange trip highlights.
 
In December of 2004, a good friend gave me a call, and told me to go pickup WoW, as we had been playing Diablo 2 off and on for quite a few months prior.  After some debate (I played UO and everquest and never really got into them), I gave in and thus began my multi-year journey into the World of Warcraft.  After several max level characters, hundreds of hours of play, a few headaches, and probably a few too many extra late nights, I always look back fondly on WoW and consider it one of my favorite games.  After just over 5 years now, I can still fire up the game and have a couple hours of enjoyment.  
 
And it all started back in 2004, wandering through the expansive and new areas, completing some not-too-original quests, and BSing with a friend about random

 Hooray 7 FPS!
 Hooray 7 FPS!
happenings of the day, both in and out of game.  I was a slow leveler, taking my time and not quite knowing how to play, the game was easy to pickup and hard to put down.  I think for me this is where a lot of new MMOs lose me, none of them have the early game pull that WoW can generate for a new player.  The game is excellently paced for a first play through, there is always enough to do, and enough incentive to do it.   I remember fondly the night that the Honor system was put into place for PvP play, before any battlegrounds were available.  On our PvP server, all hell broke loose in Hillsbrand foothills, and for weeks it was nearly impossible to run a low level character through there, the entire zone was a slide show, and a great time was had by all.  I had not quite finished leveling yet at that time, I dont even remember what patch or when it came down, I just remember it was a lot of fun.  
 
After finally hitting level 60, a few months of messing around in PvP, and gearing up in dire maul, patch 1.7 hit and allowed our smaller guild to get into ZG, a 20 man raid zone.  For me, this is where the game came alive.  There was no more boring questing, no more pvp grind, no more 5 man stuff that was now far too easy for us.  Our guild used it as a stepping stone into 40 man content, and finally started killing the bigger raid bosses in the game.  We got through ZG, MC, Onyxia, BWL, and finally hit a wall late in AQ which stopped our guild, the Twin Emperors.  After a month of grinding for poison resist gear and finally dropping Huhuran, our progression in vanilla wow was halted as announcements of TBC hit.  It is this time frame that hold some of my fondest memories of the game.  Many of our guild mates were real life friends, and family of members were invited along.  The content was not difficult really, just required a bit of coordination and a little teamwork, nothing like Naxxramas, or the TBC raids to come.  We never killed anything first, always months behind, but it didn't matter.  We had fun. 
 

 
The Expansions basically ended our "Hardcore" raiding mentality.  The Gruul encounter we hit very early on in TBC, and it was still far far over tuned for a guild like ours.  For the entire month after we got to Gruul, only a couple dozen guilds world wide had killed him.  By the time they re-tuned the encounter the damage had been done.  We were not "good enough" to raid at that level.  As such, I saw SSC and The Eye at a pretty normal pace, but only saw MT, BT, and Sunwell very late in the expansion, and not all of the content.  I was a little disheartened, but Wrath of the Lich King allowed us to go to Naxx and see the fights newly tuned, which was nice.  I took my longest break right after naxx 25, having just come back a couple weeks ago.  I enjoy the new changes, being much more of a casual player now the way they have added some new features has really allowed me to play for just an horu or two and get some enjoyment out of the game.  I've seen everything in wow up to now, excluding ICC, and had a good time doing it.  Maybe some Dungeon reviews are in order?  Or maybe some short reviews on the new systems in place for the casual grumpy old player like myself.  Only time will tell! 
 
Thanks for reading through my reminiscing.
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Renahzor

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Edited By Renahzor

No, unfortunately I did not just get my violet drake, I'm not that dedicated anymore and still have a lot of the seasonal events to complete.  
 
I did, however, recently re-activate my account because my GF was wanting to give it a shot.  After a 9 month hiatus, I started reminiscing about why the game held such appeal to me for such a long time.  So, here's my abbreviated, long strange trip highlights.
 
In December of 2004, a good friend gave me a call, and told me to go pickup WoW, as we had been playing Diablo 2 off and on for quite a few months prior.  After some debate (I played UO and everquest and never really got into them), I gave in and thus began my multi-year journey into the World of Warcraft.  After several max level characters, hundreds of hours of play, a few headaches, and probably a few too many extra late nights, I always look back fondly on WoW and consider it one of my favorite games.  After just over 5 years now, I can still fire up the game and have a couple hours of enjoyment.  
 
And it all started back in 2004, wandering through the expansive and new areas, completing some not-too-original quests, and BSing with a friend about random

 Hooray 7 FPS!
 Hooray 7 FPS!
happenings of the day, both in and out of game.  I was a slow leveler, taking my time and not quite knowing how to play, the game was easy to pickup and hard to put down.  I think for me this is where a lot of new MMOs lose me, none of them have the early game pull that WoW can generate for a new player.  The game is excellently paced for a first play through, there is always enough to do, and enough incentive to do it.   I remember fondly the night that the Honor system was put into place for PvP play, before any battlegrounds were available.  On our PvP server, all hell broke loose in Hillsbrand foothills, and for weeks it was nearly impossible to run a low level character through there, the entire zone was a slide show, and a great time was had by all.  I had not quite finished leveling yet at that time, I dont even remember what patch or when it came down, I just remember it was a lot of fun.  
 
After finally hitting level 60, a few months of messing around in PvP, and gearing up in dire maul, patch 1.7 hit and allowed our smaller guild to get into ZG, a 20 man raid zone.  For me, this is where the game came alive.  There was no more boring questing, no more pvp grind, no more 5 man stuff that was now far too easy for us.  Our guild used it as a stepping stone into 40 man content, and finally started killing the bigger raid bosses in the game.  We got through ZG, MC, Onyxia, BWL, and finally hit a wall late in AQ which stopped our guild, the Twin Emperors.  After a month of grinding for poison resist gear and finally dropping Huhuran, our progression in vanilla wow was halted as announcements of TBC hit.  It is this time frame that hold some of my fondest memories of the game.  Many of our guild mates were real life friends, and family of members were invited along.  The content was not difficult really, just required a bit of coordination and a little teamwork, nothing like Naxxramas, or the TBC raids to come.  We never killed anything first, always months behind, but it didn't matter.  We had fun. 
 

 
The Expansions basically ended our "Hardcore" raiding mentality.  The Gruul encounter we hit very early on in TBC, and it was still far far over tuned for a guild like ours.  For the entire month after we got to Gruul, only a couple dozen guilds world wide had killed him.  By the time they re-tuned the encounter the damage had been done.  We were not "good enough" to raid at that level.  As such, I saw SSC and The Eye at a pretty normal pace, but only saw MT, BT, and Sunwell very late in the expansion, and not all of the content.  I was a little disheartened, but Wrath of the Lich King allowed us to go to Naxx and see the fights newly tuned, which was nice.  I took my longest break right after naxx 25, having just come back a couple weeks ago.  I enjoy the new changes, being much more of a casual player now the way they have added some new features has really allowed me to play for just an horu or two and get some enjoyment out of the game.  I've seen everything in wow up to now, excluding ICC, and had a good time doing it.  Maybe some Dungeon reviews are in order?  Or maybe some short reviews on the new systems in place for the casual grumpy old player like myself.  Only time will tell! 
 
Thanks for reading through my reminiscing.
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animateria

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Edited By animateria

Yeah, I get those days when I want to re-activate my account.
 
But then I remember how much work I put into just to get my tank geared.
 
Without a good guild it's no fun.

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nanikore

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Edited By nanikore

Interesting blog post. I felt that the raiding curve in Burning Crusade was very steep. I was still doing Karazhan long after the expansion's release. It's changed a lot in LK. PUGing Black Temple weeks after its release would be a crazy and dumb idea, yet that is exactly what has happened with Icecrown Citadel. Blizzard still really nailed being able to make raids that appeal to both casual and hardcore players with the addition of the heroic modes. 

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Buscemi

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Edited By Buscemi

I haven't raided in a long (long!) time, yeah, we're talking BWL-old. I'm not sure I like what has happened to the game from a guild-perspective. I mean, unless you're really, really hardcore guilding you might as well just pick u pa random group and play the shit out of ICC. Yeah, you could do that, but there was that special feeling when you played with people you knew, regularly. Man those were the days. I can't help but look back at vanilla with some good nostalgia, sure there were a lot of bad things, unpolished stuff and so on, but I'll always remember it as my own prime.

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Renahzor

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Edited By Renahzor
@Titus:   I completely agree, There was something interesting about the unpolished vanilla wow content that I really enjoyed!
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EvilTwin

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Edited By EvilTwin

Is that Lifestealing on your weapon in that first ZG pic?  Noob.
 
<3

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Edited By kishan6

inb4coolstorybro

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Renahzor

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Edited By Renahzor
@EvilTwin said:
" Is that Lifestealing on your weapon in that first ZG pic?  Noob.  <3 "
Indeed it is!  Lifesteal is the best for tanks, I stand by that decision!!
 
Actually it's probably that I was too poor for crusader or something.
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Edited By Heylook
@Renahzor: This was great, I played wow for such a long time too (4 lvls 70's 2 lvl 80's) but mind you that I never had a 60 in vanilla WoW. I kinda think the game just dies a bit more with each expansion. People got fired/quit from the original team to go work on bigger things and the game just kinda went into others hands.
 
Oh well, still some kick ass times in my senior year of high school:P
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Stang

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Edited By Stang

Think for a second how good at SFIV your would be if you put as many hours into that like you have for WoW. We would all be fucked!!

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Renahzor

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Edited By Renahzor
@Stang: Im pretty certain there would be a large number of wounded and maimed kittens if I put this many hours into SF4. Seriously!  
 
Hopefully Super re-ignites my drive to play.  Juri is looking pretty good, although I may just heed the call of the flowchart and pickup Mr Masters. 
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ninjakiller

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Edited By ninjakiller

From everything I've heard from my friends who still play, the game is easy mode now.  Raiding is a joke, and both are quitting wow for "good."   My one friend is going back to Age of Conan(meh) and the other is just going to wait for D3. 

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Renahzor

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Edited By Renahzor
@ninjakiller: Im waiting for Star wars TOR.  On the too easy note, Yes it is easier now, but heroic ICC 25 is still plenty hard.  People who complain about it being "too easy" are just trying to sound elitist.  All the content we did in vanilla was FAR FAR easier than anything in the game now, at least in understanding the fights.  It was also some of the most fun I had with the game.  It is not always about the game being as hard as possible to stump everyone but the best of the best.  i don't raid at that level, and they'll still garner 15 bucks from me now and then because its easy to pickup and fun to play for a while, not because I want to run my head into a wall for several hours. 
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Edited By Stang

You would make a great Ken, I say do it! Cammy is for heroin addicts, and Juri is for Rosie O'Donnell fans. You don't shoot up or idolize she males do you?
 
This topic is now about SFIV. Go.

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Edited By Tasus

Classic WoW is clearly the best for me as well, mostly because of the raiding with 40 guys you know pretty good. The expansions didn't hook me as much as classic, probably because my guild disbanded so the "social experience" dropped a lot, also the new content wasn't that interesting. With that being said, the new expansions is still some of the best quality products a gamer can buy to this date.
Still nice to meet and talk to some old guild-mates when logging in though.

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Renahzor

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Edited By Renahzor
@Stang: shiiiiit, Cammy is now god tier because Justin plays her.  
 
Vanilla wow content goooooo
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Edited By raiz265

I miss classic wow... I was just totally flashed by the whole new MMO-Experience 
 
Doing solo open PvP as rogue inside the Blackrock and in Tyr's Hand was great. 
I never really liked the 40-man raids, but AQ20 and especially Zul'Gurub were totally awesome.

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Edited By Teaspoon83

I too have missed playing Vanilla WoW. Biggest achievement I ever did was running in BRD solo as an orc hunter so I could tame the worgs in the instance. Although I don't play the game anymore, I still hold onto the my worg, "Chibi" and hated the day they made it so they wouldn't change color upon calling it. Man, it would be brown one minute, dismissed, called and black the next. Loved when instances felt epic too.  
 
Getting 15 people together for UBRS or 10 for Strat, it was actual strategy to get things down and not the zerg that instances turned into.  
 
When battlegrounds came out and Alterac Valley took all day to try and win and hell, playing against the faction on your server in WSG and being considered a kick ass guild where people would /afk out when they saw us. 
 
I had a more enjoyable moments during Vanilla WoW and a guild is what makes it fun but in the end, you get burned out with drama and turning in into another job if you want to raid. I'm sure I'll log in one more time before and after the world changes in Cataclysm hits but for now, I'm happy that I no longer play the game.

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ninjakiller

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Edited By ninjakiller

Only thing about WoW I miss were some of the cool "WoW'  friends I made in game.  If it wasn't for geography we'd probably hang out in RL.