I was having a ton of fun with this game until the Act 1 boss on his 3rd phase literally one shot me with everything he did. It really reinforced that not all builds are viable even if it's just for the campaign.
This seems like the most backwards-ass way possible to present a strategy game, by taking a person who doesn't want to play the game as it is, who will impatiently button through bad decisions, and then complain that the results aren't cool.
I'd be impatient too if I lost my cloud save and had to start an already bad game over again then listen to people shout "Throw the gun!" a hundred times when trying to explain basic game mechanics. Also I didn't see Alex disagree with any of Dan's complaints about the game.
Ryan3370's comments