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SamuelSabin

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SamuelSabin

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SamuelSabin

2

Forum Posts

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Reviews: 0

User Lists: 0

@x19:

It was a game I played in a web browser probably around 10 years ago. I think it may have been a flash game, but regardless it exhibited that type of bad graphics and small window size that flash games do. It was a dungeon crawler where you had 6 characters(Or at least 6 slots where you could have characters, I think maybe you unlocked more as you went?)

You would navigate the dungeon which was split up into tiles. It started all dark and each tile would light up as you navigated to it. You would encounter different things, and sometimes it would be an enemy. If it was an enemy, you would enter combat.

This went to a new screen where you and the enemy each had 6 tiles(3 in front, 3 in back) facing each other. You could place your heroes on the tiles and they had different moves to attack, heal, or do different abilities, that would target different tiles. So you had to strategize where they would be placed. The gameplay was turn-based and the characters were different classes, and you could choose between a variety of portraits of your character.

You could also pick up items along the way, and this was a big part of the gameplay. I remember tower shields were really good(they were tall shields with a medic symbol on them).

I know this is a bit of scattered memories but I remember loving this game.