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shinluis

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shinluis

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Still no Mac or PSN how the hell am I going to play this thing??? :C

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shinluis

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#2  Edited By shinluis

Gotta wait a bit further for the mac port, but I'm uber glad it's happening! :)

Thought I would never play it

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shinluis

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#3  Edited By shinluis

Demon's Souls. That broken archstone in the world hub always makes me tickle I guess.

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shinluis

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#4  Edited By shinluis

Isn't anyone bothered by how most the "new" abilities are just the very same abilities from SC1 they took out at first?

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shinluis

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#5  Edited By shinluis

Are they porting it to Orbis or something?

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shinluis

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#6  Edited By shinluis

Let me guess, it`s going to have great graphics, look really good, feel super cinematic, and also, it's gonna suck. Its story will be craptastic and filled with huge dumb plotholes. How did I go?

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shinluis

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#7  Edited By shinluis

@Floppypants said:

@shinluis said:

No mate, it feels just like nowadays Blizzard. They were quite a while working on Starcraft 2 and they they decided to go "hey, whatever, the first game had three races and three campaigns but we're ditching it and instead launching a game with just one campaign. Also you know that seamless integration between lore, game mechanics and units? We're ditching it too, 'cause e-sports don't need no story."

Kotaku ran a storyabout how so few people completed the long campaign, that Blizzard is making Heart of the Swarm's campaign shorter. There would have been no purpose to adding even more single player content beyond what's in the box.Did you even play it? It has one of the longest campaigns with the highest production values of any RTS game. On Topic: The PvP Arena is a complete diversion that has nothing to do with the core game. Its absence is inconsequential, especially for players who are brand new. When they finally finish it, you'll have leveled a character that is ready for it.Not that I'm making excuses for Blizzard. I think they're incompetent. This game should have come out, feature complete, at least a year ago.

Yes, I did play it. As a matter of fact, I bought Starcraft 2 not only for me but also for my younger brother, day one. We were both huge fans of the original starcraft. Yes, it does have a long campaign with high production values, but nearly nothing happens on it story wise. I felt disconnected from it. While in starcraft 1 they had that great idea of making you "part" of the story, they completely ignored the nameless magistrate/executor/cerebrate who helped the heroes and retconned the whole thing as if the player never existed; there was no sense of urgency because shit was happened but Jim Raynor was fucking around in the ship's cafeteria, the whole story became a bunch of really silly hollywood-sounding one-liners… SC2's campaign is more than just long, it gets boring and drags on and on.

It really feels like they had the story set for the initially planned 10-mission campaign, but when they decided to change and make starcraft 2 terran only, added more mission mechanics (which is fine), but just picked up and same story and stretched it thin over its overly long nearly 30 missions.

That's really lame for someone who spends so much time making their games and keep bragging about how good they are at making ultra polished shit.

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shinluis

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#8  Edited By shinluis

@Assirra said:

@shinluis said:

Blizzard is slowly becoming a shitty joke and I wonder how long will it take until everyone realises it.

How about explaining yourself when spouting silly statements?

Alright. I;m not gonna sit here and write a huge ass essay, but for starters;

1. Blizzard likes to tell everyone they'll "ship games when they're ready," but they decided to ditch the initial concept of three races, three campaigns on SC2 for a single, human-only campaign, and even after launch, some of the producers say on interviews that THEY WEREN'T EVEN SURE of how to handle the next two campaigns, and how to make them work as expansion packs. Rumour has it, entire units will be removed from game when heart of swarm comes. Which is, if not insane, at least sign of some bad planning.

2. Again, after ten thousand years of D3 in the making, they decided to launch the game with Pvp missing. To be added later. Who in world launches their game and say "oh by the way, it's not complete yet. But we're working on the missing part and will patch it. Soon. Hopefully."

3.Art direction got messed up. Diablo 1 & 2 were great, Starcraft's artwork was awesome and yet quite distinct. Now everything looks like WoW. It's colourful and blocky. Also: pandas.

4. Whoever (if anyone) still cared about warcraft lore, Blizzard just gave up on them for good. People sign in for warring orcs, humans and some other medieval fantasy people, get chinese pandas instead.

Those are my silly statements. Whether you like Blizzard a lot or not is up to you. I used to downright love Blizzard but they lost me, and Starcraft II's story, mechanics and design decisions broke my heart. If you like D3 I'm sure you'll buy it day one, but I no longer yearn nor care for Blizzard's games anymore, and from what I've been reading, some people are having the same feelings I do. That is all.

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#9  Edited By shinluis

Blizzard is slowly becoming a shitty joke and I wonder how long will it take until everyone realises it.

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shinluis

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#10  Edited By shinluis

@Protonguy said:

Doesn't feel like Blizzard at all. Releasing before all the parts are complete. I feel like something bad has happened here and no one is really paying attention.

Ah well, love me some diablo coop. I'm in the beta and i'm still really looking forward to the final product.

No mate, it feels just like nowadays Blizzard. They were quite a while working on Starcraft 2 and they they decided to go "hey, whatever, the first game had three races and three campaigns but we're ditching it and instead launching a game with just one campaign. Also you know that seamless integration between lore, game mechanics and units? We're ditching it too, 'cause e-sports don't need no story."