Something went wrong. Try again later

Siman_Shinsafe

This user has not updated recently.

50 0 25 1
Forum Posts Wiki Points Following Followers

The Engines For A New Age Of Experimentation

Around the unveiling of the PS4 people high up inside of Sony talked about how their new system would bring back the exuberant expropriate spirit of the original PlayStation’s catalog.

While this was putting the last two generations into a not so positive light that part rang true, the big thing that was missing was how.

Looking back over the first half year of the PS4 generation it appeared to have been a way of owning closer relationships with indy developers, while a smart move it bring to mind just what could be from Sony. With PlayStation Plus now needed to play online it becomes a core revenue stream and honestly a great deal with the many free games, to make this a appealing deal to as many people as possible the triple A titles are the ones that get the most focus and publicity, but this could sever as a keystone to truly bringing back that style of adventurous, unsafe game projects getting proper backing inside of a first party.

The new Amplitude had to be Kickstarted even though it was never going to be on a non-Sony system. While not a PS1 game the original PS2 Amplitude and Frequency were some of those games that carried that momentum forward, there just ended up being less and less of them until we were stuck in an infinite loop of the only Sony published games with proper marketing and care happened to be God of Wars and whatever Naughty Dog made last.

A little bit of frustration of seeing this Kickstarter limp over its target made me wonder why Sony couldn’t leverage PS Plus as a way of getting value out of these risky productions.

An example would be if they put a new Parappa The Rapper into motion with a budget of four million, they release it digitally for £15, with a purchase you get everything.

Then success or failure 6 month later they have it as the big give away title that month for PS Plus, maybe a slightly trimmer version with the stuff locked out as a one off DLC buy.

While gamers are rightfully cautious of DLC it would be a niggle worth getting over for a greater variety of games.

While Sony is now painfully silent about these remade niche classics like Parappa The Rapper and Vib-Ribbon and new games made in that spirit the one big company who looks to have taken up the mantle is Ubisoft.

Part 2 will delve into them and their little engine that might.

Originally posted on June 26th On the Vodka Tales Bloghttp://vodkatales.wordpress.com

Start the Conversation