Wow, Jeff couldnt remember a thing about intelligent cube. Those green blocks are essential, you clear them then use triangle to clear all the blocks around it. That is how the game is played, use the green blocks to clear multiple normal blocks at the same time.
Goku is 5'9 and Vegeta is 5'5. The power up is after severe physical exertion/damage to the point of near death, and I'm pretty sure canon-wise only really jumps them forward up to the super saiyan state, after that it isn't nearly as potent. And its potency varies depending on what Toriyama wanted to do in the manga. Also this series is terribly written, didn't have any planning, was literally made up week-to-week as it was serialized in a weekly compilation, and abilities/characters would disappear because Toriyama forgot about them, and was aimed at 10-13 year old Japanese boys in the mid 80s.
I still love it. It is so stupid.
Edit: You guys really should've started with OG Dragon Ball, even if there's a lot of problematic shit in there. You've basically jumped into the middle of a series. But that's nothing you haven't been told.
Edit 2: The pun names are the best part of this series. And again, mid 80s aimed at 10 year old Japanese boys.
I don't think the camera is as well managed as Lucky's Tale, Having played that in June using re-Vive when I got a windows mixed reality headset cheap. Lucky's had no problem with you backtracking through levels and also did lots of little perspective tricks for its collectibles.
I look forward to Zero Divide, which was a robot 3D fighter on PS1 that I remember fondly, the last boss being a giant robotic head and paws of a cat. I'd like to see if it holds up.
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