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Spectrea

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Spectrea

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#1  Edited By Spectrea

Recently emulated the Xenosaga trilogy on PCSX2, never got round to it but always wanted to - it requires a huge time investment with the length of the cutscenes outpacing early metal gear at times. Very similar setting to Mass effect with it also focusing on story and really good character development except with an actual satisfying end to the trilogy. Having played most of the RPG's on the ps2, the third one is in my opinion quite easily the best to be had, wouldn't look out of place at all on last gen.

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Spectrea

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#2  Edited By Spectrea

Going to still have some of the problems the last game had like with the RNG. Any reason why they couldnt physically render and simulate the projectiles instead of rolling dice? If games from the 90's can do it like Homeworld and the original XCOM it cant be much a problem for modern machines. Ah well, it still looks really fun and with a bit more difficulty not to mention full mod support. That destruction on the explosives looks tasty too.

Any glaring problems been mentioned? I saw mention of framerate problems.

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#3  Edited By Spectrea

Its because a lot of the cutscenes were unfinished. https://www.youtube.com/watch?v=-B4JIHh5Jqk.

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#4  Edited By Spectrea

https://www.youtube.com/watch?v=M63F_cPAX7Q

https://www.youtube.com/watch?v=8CiFNQO_igw

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#5  Edited By Spectrea
@mb said:

These changes are definitely all welcome, but I'm not going to praise CDPR for taking over a month and a half to patch inventory sorting into the game. That really should have been a feature when the game shipped, I can't even begin to estimate how much time I wasted scanning my massive inventory for items. Sorting was even a feature that was patched in to Witcher 2, so it's not like they weren't aware it was a feature players wanted and needed in these games.

Could replicate bioware, and either never fix anything or attempt to do it and break 4 or 5 other things haha. I kinda got used to the inventory after a while especially with quest items you could always sort new items easily but yeah the actual sorting is a welcome if a little late change at least they listen. If you believe speculation the game had development problems the UI would have been way down the list for release.

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#6  Edited By Spectrea

Not sure if any of you read these, but here they are.

  • A new, alternative (optional) movement response mode for Geralt.
  • A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player's map.
  • Crafting and alchemy components no longer add to the overall inventory weight.
  • Books are now placed in a dedicated tab in the Inventory and books that have already been read are properly grayed out.
  • Multiple sorting options are now available in the Inventory.
  • Alchemy formulas and crafting diagrams can be "pinned", meaning all components and ingredients required to make them will be conveniently marked in the Shop panel.
  • Dozens of fixes for quest related issues, both major and minor.
  • A few performance enhancements, including the optimization of FX, scenes and general gameplay.
  • Various improvements to horse behavior.

Also no DLC this week.

Since it's been all hands on deck working to finish and release this patch on time, we won’t be publishing a free DLC this week (don’t worry - free content comes back next week). We hope you understand our decision. We’ve gathered so much feedback from you over the past couple of weeks and we want to implement as much of it as possible. The full change list for the patch 1.07 will be coming later this week. Stay tuned for info about the release of the update itself.

http://forums.cdprojektred.com/threads/52056-Patch-1-07-coming-soon-to-all-platforms!

Finally a fix to inventory and the storage chest.

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#7  Edited By Spectrea

@legion_ said:

I don't know, I expected The Witcher 2 levels of writing at least. And hey, that might be the case. It's just that I've been in Novigrad so long, and so much of the dialogue has been lacking there, and it might well be that the game picks up when I get out of there and on to Skellige. I've heard Skellige is great, so I can't wait for that. Looking forward to the reunion between Geralt and Ciri, and really looking forward to more Wild Hunt, because those guys are pretty dang cool.

I actually realised i might have put a couple minor spoilers in there so sorry to anyone who may have read.

3 had a different writing team. Stępień (lead writer for 1 and 2) went over to write for Cyberpunk and it shows though it may just be the open world - the main quest goes heavily downhill after Velen. Picks up a bit in Skellige and then falls down flat never to stand up. Its just really sad seeing brilliant side quests outshine the main quest for the most part. And the wild hunt is a major disappointment for villains that have spanned almost a trilogy so its best to not get your hopes up, almost no development as characters they dont even talk, just generic villains the main guy is a discount Sauron. And then you get things like watered down Politics, the game points you towards decisions because hey there evil, witcher has always been about the world being grey and the characters having subtle reasons in the way they act, yes in some cases twisted but in the end you would have to choose the lesser evil. Radovid exemplifies evil for evils sake. The writing has been a disappointment, pretty big shift from the mature world presented in witcher 2, even the romance scenes have become prudish.

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#9  Edited By Spectrea

Edit: uncomperessed 5k screenshots for download at this link

http://www.pcgameshardware.de/The-Witcher-3-PC-237266/News/Maximale-Grafik-1158918/

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#10  Edited By Spectrea

Watch in 4k. Pretty fucking nice, i come no where near close enough to running it like this but i think this looks so much better than what we have seen so far.

https://www.youtube.com/watch?v=NASfzt1C7aY