K for people who don't play Starcraft let me explain:
Blizzard included this section, called "Challenges" that basically put you in situations that require you to use different skills that are essential to the game in order to help you get familiar with the kind of gameplay strategy and techniques you'd have to use in multiplayer or campaign. In reward you earn valuable experience as well as achievement points.
What I would suggest is that BF should included something similar where it puts you in situations with different classes where you learn how to use your gadgets and the purpose of your classes effectively.
For example:
1. An assault would have to throw medkits and revive "bot" players until they've taken out the enemy. This would teach you the importance of reviving (and how to do it) and the importance of medkits in this game.
2. An support guy would have to lay down suppressing fire with his LMG on an enemy target until the "bot" players can eliminate him. (Make it long enough where he has to incorporate his ammo gadget).
3. An engineer has to use rockets and repair tool to escort a tank through enemy vehicles, etc.
4. so on and so forth.
In return you would receive achievement points. While this may not sound like much incentive, for whatever inexplicable reason, people like to get achievements and this would force some people to at least realize the capabilities of their class, the extra points you can receive, and how helpful you can be to your team and squad.
What do you think?
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