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StarvingGamer

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MKX Kombo Lab Scorpion (Inferno) Vortex Combos

More Scorpion? WHAAA!?

I finally saw some of the Scorpion footage from the Fatal 8 and realized (duh how dumb am I) that Scorpion has a much meaner Vortex than simple Hard Knockdown into Oki like I had based my previous videos around. What does that mean exactly?

Well first I guess I should define Vortex for non-fighting game players. The idea is simple: you put your opponent into a situation where they are forced to guess, and if they guess wrong, you do damage and put them right back into the same situation again. Rinse - repeat. Scorpion's Vortex works off of two key tools, his ability to Recapture the opponent (put them into a grounded state mid-combo) and his Teleport attack that puts the opponent into a prolonged stagger state where the only action they can take is to block.

Once Scorpion's opponent is in the stagger state, Scorpion can choose to go Low, Overhead, or Throw. If the opponent guesses wrong, they might get put back in to the vortex. If the opponent guesses right, Scorpion can spend meter to make his offense safe (unless there's a 5-frame punish out there? I honestly don't know). So the new video is based around that idea: maximize damage putting the opponent into the Vortex and maximize damage keeping them there.

I also adjusted some Ermac stuff but I haven't gotten around to editing that footage yet. I think next I might want to try Cassie? Or maybe Jacqui. Definitely one of the new characters because I have to get out of my comfort zone. Thanks to whomever hasn't gotten tired of these blog posts yet and is still bothering to read them. :D

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