The cycle in the original Hotline Miami really sticks with me.
Wake up, listen to the messages on your phone, bang your head against a level, get back to your car, a surreal interlude of buying pizza or renting a movie, repeat.
The music of the game also corresponds to this quite effectively. The washed out jam that plays when you awake in your decaying apartment instills a feeling of haziness and some amount of comfort, before you are thrust into an unfamiliar level with a new, intense music track.
Same for when you complete a level, the pounding music fades into ominous ambiance, while you wade through the now quiet viscera you've created on your way to the top floor, you approach your car, the door pops open, and you are greeted with glowy, victorious music as you drive away.
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