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tartyron

Misspelling Rories name and talking too much about cyberpunk

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tartyron

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@zombiepie: the problem was that it was piping up too often, like front page, pop up, enter preferences, go to game mess mornings, pop up, enter preferences. Multiple times on the same visit from page to page, that’s why I started the thread. It’s actually a little better now, I get it only when I first come by for the day, it seems to stick for 24 hours or so.

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tartyron

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Hey there. The past week or so, I’m getting cookie notifications to confirm my choices over and over again. I recall this happening before a while ago and it got fixed after being discussed on the forums here. Just wondering if it’s just me.

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Ooof, those conservative monster inserted ads seem to be able to sneak in there even after all the settings are set. I listen to another podcast that is largely hosted by trans people and somehow some anti-trans ad about high school sports got in there.

I kinda miss the days where all podcast ads were just read by the host, so you didn’t have to worry about some sketchy stuff slipped in by the algorithm.

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tartyron

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@bigsocrates: I did just mean consumables, in-game currencies, and skins and whatnot. If it’s a proper story and content DLC, I do buy those often enough, though not if it’s been too long since I finished the main game and have moved on.

I think a big factor for me as well is that 99% of online multiplayer interactions I have are negative, so I really avoid playing online with a few exceptions. In addition to this, I typically tend to have non-gamer friend groups, so I have never really had a social hang game. I did lose about three months to Destiny 2, but I was unemployed and my partner at the time also played it, so we were in the same house together when we played. In college my roommates and I would play Soul Calibur 2 and Mario Kart on the GameCube, but that was also couch multiplayer, not online.

I think that lack of associating games as social in my brain is a large factor. That and I tend to prefer story content over gameplay loops, and I don’t have the drive to “git gud” at multiplayer exercise C’est either, and same that for Single player SoulsBornes where the summoned players can’t talk.

So yeah, I guess I’m just old. Which is both culturally and mathematically true in my middle age.

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For me, it put into perspective that I’m an outlier in how I engage with games. I describe myself as a gaming locust, or a serial gamer. I play probably two to three games at once, and when I finish one, I immediately start up a new one, constantly moving and leaving a trail of games in my wake. In some ways, I am the kind of consumer companies want, but I seek constant novelty, always anting to see and experience new things or new takes on things, so I rarely engage with long term live service or MMO style games and I never buy micro transactions.

I mostly thought this was how other folks play games, probably because when I saw things like the GB staff, they were laying a constant rotation of new stuff too. But they do due to it be their job, whereas I am just a sicko. Learning that kind of percentage just plays the same thing over and over for years and years is weird to me, but I realize that might mean I’m the weird one. Just playing Fortnite again and again, no matter how good their content flow is, just seems dull to me.

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#6  Edited By tartyron

@brian_: It's like 10 things I wish I new before starting Palworld" type guides. One guide in particular got a lot of criticism because it was literally just saying what the in-game tutorial does, nothing more. Real "press the A key to type the letter A" type stuff.

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Kotaku also shut down it's comments yesterday, and not due to huge flame wars like the alleged reason they did that to the Root, but due to too much discussion on this topic and specific criticism to Jim Spanfeller management of G/O media, resulting in multiple institutions being striped of most staff and/or selling off the name. A lot of former Kotaku editors (the names you likely associate with the site) formed a new company last year called Aftermath and have written up some thoughts on things.

It's one thing to kill a brand, that has been happening left and right and it is awful, but I've become a bit numb to it, but literally shutting down comments because the CEO doesn't like being referred to a an "herb", which is a pretty mild slang term for loser, is just so weak and thin skinned, that seems significantly stupider than an already stupid track record with this guy. To be honest, most the front facing staff there aren't super well-known and seem pretty young in their careers, and I can't help but think this is likely the end to their journey, since it's not like there are a ton of vacant positions out there.

The only model that seems to be surviving is the patreon niche model. Minn/Max, Kinda Funny, Second Wind, Remap. These seem to be sustaining, at least for now, but Rob Zacny mentioned in Remaps latest podcast that these walled gardens don't have a lot of outreach potential, and thus will likely dry up their own wells eventually. This all seems like the advances stages of the cancer that is killing news media across the board, games and otherwise, and I worry about the long term harm that the lack of reliable news outlets that just say what the news is will soon be completely replaces by echo chambers, far worse than it already is, regardless of skew.

And that's not even getting into the "news written by AI" shit. This is the cyberpunk future, and it sucks.

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It’s a few years old, but I saw a blindfolded Sekiro run in like an hour and 40 minutes. Again, that was BLINDFOLDED SEKIRO! My brain kind of rejected why I was seeing at first because even if the game uses the same patterns all the time, to memorize them all and behold the timing to no longer need to actually look at it was freaking amazing.

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Improv comedy. Take some classes, find some like minded folks to form a team, go to festivals to perform. It’s great fun and often attracts supportive, cooperative folks to meet and play with. Been doing it over two years and plan to do it forever.

Cooking too. For home activities, cooking probably takes up the most time after games and movies. I like cooking new recipes and experimenting with variations after I get gud at the standard method.

Exercise, which is combine with games like playing while on a stationary bike. But I’ve been doing a lot of strength work too.after the first month or so it stops being a chore and you start to look forward to it.

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#10  Edited By tartyron

@allthedinos: gotta leave that phone outside your bedroom. I got a old school alarm clock and my screen time per week went down like 25% and my sleep went up like 2 hours a night on average. It's super worth it to keep screens out of bed.

I still have the problem of going to bed at all, though. My evenings are my only "me" time so I often game way too late into the night parked on the couch.