The most played custom song from beat saber mods is an imagine dragons song. So it makes perfect sense one of the first music packs they release for money would reflect that.
The Bombcast crew thinks nothing of the Epic exclusives on PC that force you to sign up for and use an account and launcher you don’t want that isn’t even the game’s publisher’s own platform. They basically brushed it off in a previous episode as the toxic internet whining about something. However, now that Bethesda wants you to sign up for an account for a game they actually publish themselves it’s unacceptable and “just another account to get hacked in 4 to 6 years”.
Ben: Hey, we have a lot of video on this site of people playing Mordhau poorly. Can I play this one since I have played a ton of this game and can potentially show a different side of it?
Brad: No, why don't I just play it.
...
Ben: It might actually be fun if you just hop in Totally Accurate Battle Simulator and mess around.
Brad: No, you've played more of this. Get over here.
DLSS isn't a performance hit. It's a performance gain. It lets the game render at a lower res and upscales it back to normal with the AI interpolation. It looks worse than running at native res and it's particularly bad in Metro. Its also why you didn't see much of a performance hit running RTX.
Metro just uses ray traced global illumination. None of the other lighting is ray traced. Global illumination only comes into effect in the outdoor areas where the sun is a factor so all of what you played in the underground area wasn't using ray tracing. This is why all the examples that Digital Foundry shows in their video are in outdoor areas or indoor areas with light coming from outdoors. They mention this during their explanation in their video too.
I'm glad you showed part of the digital foundry video though. They do a really good job of breaking down exactly what the RTX effects do in Metro.
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