Something went wrong. Try again later

thomasnash

This user has not updated recently.

1106 0 19 8
Forum Posts Wiki Points Following Followers

thomasnash's comments

  • 24 results
  • 1
  • 2
  • 3
Avatar image for thomasnash
thomasnash

1106

Forum Posts

0

Wiki Points

8

Followers

Reviews: 0

User Lists: 1

Man, listening to Dan talk about film and literature is infuriating in the extreme - especially because every three words of someone else trying to describe it he tries to amend his definition to incorporate it, but never getting any closer to the actual answer.

Avatar image for thomasnash
thomasnash

1106

Forum Posts

0

Wiki Points

8

Followers

Reviews: 0

User Lists: 1

Was only half paying attention to this video - I was very surprised when I noticed John Dowland coming from my speakers.

Avatar image for thomasnash
thomasnash

1106

Forum Posts

0

Wiki Points

8

Followers

Reviews: 0

User Lists: 1

@sarnecki said:

Man... Everyone talking about the generic setting nailed my feelings. I thought for years from the pre release hype it was going to be a Secret World meets the Division sort of thing. What if Dungeons and Dragons invaded our world and you had to around adventuring on your block killing dragons in your hoodie.

SOMETHING more unique than "we're like three years late to the generic sci fi future" table.

i'll reserve judgement. i'm at least willing to give this a chance as it is bioware proper and not a satellite studio. but yea, those teaser videos from a few years back seemed really unique and cool. i would have really dug it if they rolled with that and did something akin to what you said.

I'm with you. I did roll my eyes a bit when it started talking about a wall that protects them, just because it made me think like "oh, so you've gone back to imitate the one part of A Song of Ice and Fire that you didn't pilfer for Dragon Age" and the rest of it is just completely generic trailer speak.

But Bioware have often made engaging stories from pretty lame elements, and trailers so often bear very little relation to the final product.

Avatar image for thomasnash
thomasnash

1106

Forum Posts

0

Wiki Points

8

Followers

Reviews: 0

User Lists: 1

Seems heavily inspired by 100 Years of Solitude.

Avatar image for thomasnash
thomasnash

1106

Forum Posts

0

Wiki Points

8

Followers

Reviews: 0

User Lists: 1

Wow, Bass Cannon and Katy on a Mission. The hottest licensed soundtrack of 2011!

Avatar image for thomasnash
thomasnash

1106

Forum Posts

0

Wiki Points

8

Followers

Reviews: 0

User Lists: 1

Edited By thomasnash

@corvak said:

I work at a place with a ton of trades jobs, and those guys are getting dirty all day, so theres showers down in the shops. But I never quite got the work shower thing with office jobs.

Andromeda talk? Haven't we moved from Bioware's bad writing to Atlus's shitty streaming rules by now?

If people cycle in in the summer or stuff it's nice to have. No one wants to spend all day sat next to a guy who stinks from his ride in to work. In my office some people go for runs in the lunch break. I guess in a trade job the shower is there for your comfort, in an office it's there for everyone else's.

Avatar image for thomasnash
thomasnash

1106

Forum Posts

0

Wiki Points

8

Followers

Reviews: 0

User Lists: 1

"If you want to you can get all the skills."

So they've pretty much abandoned the idea that choice means anything other than "offer three dialogue options" then?

Avatar image for thomasnash
thomasnash

1106

Forum Posts

0

Wiki Points

8

Followers

Reviews: 0

User Lists: 1

@kyock said:

Fun fact, those skeletons that shoot at you in groups of the three are a reference to the Battle of Nagashino, in which Oda Nobunaga first used the military tactic he is most famous for, arranging his arquebusiers in three ranks and having them shoot in rotating volleys, which helped make up for the arquebus's slow reload time. This tactic, combined with the wooden barricades he had erected to defend his arquebusiers, allowed Nobunaga's forces to defeat the famous Takeda cavalry, and furthermore its success is cited as being a major turning point in Japanese warfare.

That's interesting. I didn't know that tactic originated in japan. In my hazy memory of school I remember being taught that the British Expeditionary Force were known for using a similar tactic with their Lee Enfield rifles, to the extent that the Germans believed them to be using machine guns.

Avatar image for thomasnash
thomasnash

1106

Forum Posts

0

Wiki Points

8

Followers

Reviews: 0

User Lists: 1

Edited By thomasnash

Sort of like the game it covers, this review might have aspired to be a bit more than it is, but then again I seem to be in the minority in saying so.

I'm with you mate. A bit overwrought, to be honest.

Avatar image for thomasnash
thomasnash

1106

Forum Posts

0

Wiki Points

8

Followers

Reviews: 0

User Lists: 1

@moonshadow101: my guess is that it's only doing the camera thing because you kind of can't go around cutting off people's arms and strapping bionics to them for a test demo, so you set up something like this so people can get an idea of the range of motion and flexibility of the device without having to trot out someone with it on like a weird parade.

I can maybe imagine a situation where you might want to run a whole lot of tests using the camera control scheme and fully armed people, to try and get a picture of what sort of brain activity is associated with certain movements?

  • 24 results
  • 1
  • 2
  • 3