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Tylea002

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Issue One: Final Fantasy XIII and Linearity

FFXIII Is a game that will be terrible in every way. Every single decision they make in the design in that game will be wrong, and result in a game that is top to bottom awful. Apparently. You'd be forgiven for thinking that with the UPROAR over the lack of towns. Fucking. Uproar. Over the lack of towns. Truly they have betrayed the fans in every way! If it wasn't for the Xbox 360, I (a PS3 Owner) would have the Final Fantasy game I deserve, I have been betrayed in every single way!
 
Yes, yes, I am being sarcastic. In fact, I own an Xbox 360. But what is my opinion on the issue, I hear (none of) you cry. Well I'm glad that (none of) you asked, because otherwise I would have shouted at you. With anger. I've played all of an hour of Final Fantasy in my life, but I did watch Spoony's FFVIII thing. That was pretty awesome. But from my passive experiences with Final Fantasy in my time on this earth, I can see why people play it. For. The. Story.
 
This design decision was made early on, it wasn't like they had to take it out of the game. Consoles have limitations, as I'm sure you know. And if you are a fan of a series, then you probably have the ability to reserve your knee jerk reaction to a change, and trust your developer. Case in point: Mass Effect 2. Changed almost everything, and it still felt like a natural progression.  I know my point won't go down well with the Internet, because most people don't take kindly to the point of "a little trust never hurt anyone," but it is the sentiment that I wish to betroth unto you, my dear reader.  
 
Also, it is a story based game. No one (that I have talked to) has said to me "Yo, that bit in FFVI was dope, ya'll, where you went to that town and walked around and found like a sword and it took shit long, dawg." Mainly because absolutely no one, and I mean no one, talks like that . And if you do, go get help. People remember the Aeris scene, and that FUCKING SONG. I've heard Lost Odyssey is a little similar to Final Fantasy and I love that game. I love it so much I am going to all these sidequest areas to see everything. But If they made the game more linear, I would probably love it more. I will play all of what is there, but if it wasn't so expansive, and necessary for guides and actual planning on the ring construction and skill stuff, I would have probably enjoyed it more. Got to the next Jansen moment faster. 
 
I've rambled on this issue for enough. Barely came to a proper conclusion. Next up!
 

Issue Two: Just Cause and Non-Linearity

This is a lie. This is more about Stories in games in general. Maybe I should split these blogs in two. Maybe I will! Who knows? Not me, as a type away at this keyboard, with wafers to one side, and on the other side a damp tissue that is stained with the tears and the memories of my unchanging future.
 
Oh shit, I've turned emo. Dear god, please save me, internet. 
 
Anyway, I have a lot to say on this subject, so I shall actually leave you with that link to the interesting story. Expect a nice blog eventually on Stories, Plots, Characters, Media, and probably lots of Mass Effect. 
 

In Other News...

  • I've survived. Two plane Journeys.
  • That trip to Prauge definitely deprived me of time I could have spent blogging about  Mass Effect and forcing my way onto End_Boss's podcast. Turns out I did neither of those things. Instead, I watched an Eastern European Choir sing Leekspin (seriously) and then had to sing a bad Michael Jackson song. Goodtimes. And I say that Ironically.
  • This is also an interesting news story. I may also blog about it.
  • Also, I've been watching Yu-Gi-Oh: The Abriged Series a lot. Again. Its very funny. Check it out. That shit is on iTunes.
  • The game that has the biggest chance of making me buy a PS3 is almost here. It isn't working. No matter how good Heavy Rain is, I won't play it. This is a shame. But such is life.
  • Oh, and I went to Prauge and ate some KFC and Starbucks. Tastes of Culture.
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