I love watching Quick Looks here at Giant Bomb. They really get me thinking about some stuff I do at my job as a level designer, great seeing other peoples (and ones own) games beeing played by game reviewers.
Talked to a guy at work today about what types of games we wanted to work on. I said that a FPS should be fun but he said he didn´t like them. On futher discussions it came out that it was because he is an artist and does not want the camera too close to textures, and if you look at it like that FPS:s suck.
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