I think they accomplish this game’s ultimate goal of portraying the endless cycle of violence and how it can get ugly for everyone so quickly. It’s a simple message but they make good on it. When Abby reaches Haven and the whole town is literally on fucking fire, everyone bloodied and mercilessly murdering each other, not to mention seeing Abby fistfight the dude who literally had a gaping wound in his fucking face, it felt like everything coalesced in that moment and the game successfully illustrated its point.
However in trying to convey its message, I think it asks a lot of the player. I’m not gonna lie, when I started playing as Abby and saw that there were brand new skill trees and new weapons that could be upgraded, I let out a huge ass sigh. Like I just already felt so exhausted by this point. In order to develop relatability and sympathy for this character we barely know, we have to go through all three days of Seattle, PLUS additional flashbacks. But by the end of it I felt Abby’s pain and her sense of loss, to the point where I sympathized with her more than Ellie. The writing was superb, it’s technically a masterpiece and looks fantastic and I enjoyed the experience this game offered, but I honestly never want to play this game ever again.
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