• Vortextk posted a message in the forum topic How doe Non-elemental jewel work?. on the Monster Hunter: World board

    If your weapon is doing elemental damage, elementless will not work. If you use free element, the elementless jewel does nothing.

  • Vortextk posted a message in the forum topic How doe Non-elemental jewel work?. on the Monster Hunter: World board

    @crayzor: like I said, if the element is grey, it does NOT do elemental damage; it only will if you use free element skills to unlock it. Divine slasher has better raw with the gem and white sharpness...

  • Vortextk posted a message in the forum topic Do I quit BioWare with Anthem?. on the General Discussion board

    @efesell: I don't think the gunplay is supposed to be the focus. There are guns, they might do cooler things later, but I feel more diablo like "making a build" around equipment modifiers and abiliti...

  • Vortextk posted a message in the forum topic My profile is renamed?. on the Bug Reporting board

    @handlas said:May I call you Syphon though?Please, his father was Syphon.

  • Vortextk posted a message in the forum topic Do I quit BioWare with Anthem?. on the General Discussion board

    @sarnecki:I hover to use my ult on the colossus Javelin. You hover as storm all the time because your shield is actually enhanced while hovering. You don't dogfight, attacking while flying instantly p...

  • Vortextk posted a message in the forum topic How doe Non-elemental jewel work?. on the Monster Hunter: World board

    I wouldn't bother with any elemental attack decorations. I made some sword n shield builds with maxed out elemental damage on them(which usually only takes 2-3 levels out of the possible 5) for fun j...

  • Vortextk posted a message in the forum topic How doe Non-elemental jewel work?. on the Monster Hunter: World board

    Your weapon has to have 0 elemental damage on it to get use out of that gem. If the weapon has hidden element and you aren't using free element skill(the elemental damage is still greyed out), you're ...

  • Vortextk posted a message in the forum topic When should this get a Quick Look?. on the Left Alive board

    @boozak: That gameplay video was finally enough to really understand this game.

  • Vortextk posted a message in the forum topic Anthem impressions thread. on the Anthem board

    @jacksmedulla:I think it's fair to complain about anthems bugs, UI, loading issues, story etc when talking about "games in 2019", but I don't think @deathstriker is bringing up division and destiny 1(...

  • Vortextk posted a message in the forum topic What games are tied to a physical place for you?. on the General Discussion board

    Lufia II. Sitting in this house, 20 years ago, on the floor of my room right after moving in, playing it on an emulator on my computer(also on the floor) and learning the wondrous use of fast forward...

  • Vortextk posted a message in the forum topic The will to continue. on the Kingdom Hearts III board

    @yland said: The will to continue I have never played a KH game, but I think everyone should figure out if they like nier or not, because if you do, you could -really- like it.

  • Vortextk posted a message in the forum topic Resident Evil 2 Remake - Reviews & Impressions. on the Resident Evil 2 board

    @shiftygism: Yes but going to assume most people play it slow placed atleast at first and don't do tons of speed runs through the game possibly ever. I "ran" a lot more on B but between running huge l...

  • Vortextk posted a message in the forum topic Getting tired of the naïveté in JRPGs. on the General Discussion board

    @onemanarmyy: That’s one of the most interesting games in my “I want to play list” personally. I did play a good chunk forever ago, when the ps1 graphics cinematic style intro(like cinematography, not...

  • Vortextk posted a message in the forum topic How does blast build up work?. on the Monster Hunter: World board

    Every 1/3 does build up, not actual effect. Actual effect is some math equation based on resistances, your gear, how many times this monster has been affected by that status etc. The mantle that incre...

  • Vortextk posted a message in the forum topic Getting tired of the naïveté in JRPGs. on the General Discussion board

    I liked the characters in berseria but I hate playing that game. I quit past halfway in because nothing about running around this boring ass world with annoying combat was fun, but if you want differe...

  • Vortextk posted a message in the forum topic How does blast build up work?. on the Monster Hunter: World board

    Blast Is just a status effect like any other in the game. Depending on the monsters strength(or weakness to it) determines how much build up you need for the first effect to go off. After the first, t...

  • Vortextk posted a message in the forum topic Getting tired of the naïveté in JRPGs. on the General Discussion board

    DQ11 had some really good stuff in act 2. Generally moving and emotional character moments. Otherwise, yes, they do; that is what they do. They've decided to cater to that audience and I guess stick ...

  • Vortextk posted a message in the forum topic Am I the only one with New Console Anxiety?. on the General Discussion board

    I want an Xbox one X someday -if- enough things are backwards compatible and are not on any other newer device(newer than original xbox/360). If/when Otogi is backwards compatible for instance, that'...

  • Vortextk posted a message in the forum topic Enter here to win UPF 2/15/19. on the General Discussion board

    Sign me up Rorie!

  • Vortextk posted a message in the forum topic Sleeper, Breakout, and Bust for Nintendo Direct 2.13.2019. on the General Discussion board

    It’s not janky at all. I believe it’s completely unnoticeable of any weirdness of loading in it or switchings songs. Nothing I ever heard and I finished the game(all like...96 hours of it)