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Wacomole

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Wacomole

1194

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#1  Edited By Wacomole

@dookierope said:

Stopped reading at "I commend management." I don't think you get it homie. Sorry.

Let us know when you finish your MBA, get a soul crushing "career," and a BMW.

You shouldn't have a thing against well-qualified people with a "career" who drive "fancy" cars, especially if you're talking about the multi-billiion dollar games industry.

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Wacomole

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Wait... have they found a way to double the length of the voting part?

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Wacomole

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#3  Edited By Wacomole

Why doesn't someone just make a pressure-sensitive keyboard? Best of both worlds.

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Wacomole

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Thanks for reminding me to renew my subscription.

Hopefully you'll have success in finding somewhere that is able to provide you with a more professional level of entertainment and information going forward.

Best of luck with that.

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Wacomole

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#5  Edited By Wacomole

@mems1224 said:

As a huge battlefield fan the trailer didn't do anything for me. After Hardline and Battlefront this isn't what I wanted from the next proper battlefield game. I'm still willing to wait for gameplay before I make up my mind but my initial gut reaction is that I want no part of this. WW1 just doesn't seem like an interesting setting and neither does the new emphasis on melee weapons

I'm pretty sure there'll be more than enough guns and explosives in the game to make it more "interesting". The more than 15 million people that died in those 4 years weren't all killed by shovels and sharp sticks after all.

Bear in mind also that it was a global conflict so the opportunities for incredibly varied locales are high. I doubt it'll be solely concentrating on the trenches of the better known places like the Somme and Flanders. There's even a shot of a desert in the trailer with a cavalry charge, for goodness sake. (Which should provide an answer to the people I hear asking "Why did they shoe-horn an 'African American' man onto the cover?")

Also remember that there were fierce aerial and naval battles going on as well (some of the largest naval battles ever seen in fact) that even included submarines and aircraft carriers. Not to mention the tanks, massive railguns and artillery batteries, armoured cars, zeppelins, manned balloons used as spotting positions (that'll probably be this game's UAV analogue), catapult grenade launchers(!), flamethrowers etc. etc.

Basically, what I'm saying is that I think DICE can probably be trusted to, at the very least, create a game that involves a lot more than just running down a trench and hitting the enemy with a spiked club.

I, for one, am more than a little intrigued to find out what they come up with.

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Wacomole

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Surprising... in that I thought Chris Pratt was the current Brendan Fraser.

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Wacomole

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Wacomole

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If you are going to completely disregard an entire section of a game's overall package (I'm assuming because the older versions didn't have it), you may want to change the title to "Which Battlefiled game has the best Multiplayer Mode?"

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Wacomole

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I find the ads relatively entertaining and still in keeping with the overall tone of the Bombcast. As such I view them as "just more entertainment from the guys".

Also I very, very rarely download the Bombcast and instead listen to it directly from the site while I work.

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Wacomole

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What immediately springs to mind is Grand Theft Auto:San Andreas

While not being a character creator in the way you envisaged, it did enable the player to "sculpt" CJ to be the way they wanted. Depending on the way the player chose to have their CJ appear, it would have many gameplay consequences from simply determining his ability to climb the terrain to even which NPC he would be able to date and receive rewards from (some had preferences of body type).

All the way through, NPCs would also comment on not only CJs appearance in negative or positive terms, but also the appearance of the vehicle he was in.