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WalkerTR77

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Quick thoughts on Alpha Protocol.

 I recently rented alpha protocol, after reading the review I had reservations (hence not purchasing it) but since I've been on a burn notice binge lately I decided to grab it and roleplay as Michael Weston to make the most out of it.
 
On the plus side I've found the conversation segments to be well built as well as satisfying while the same goes for the complex choices you make throughout the game. All of these choices seem to have a decent weight to them and are followed up quite thoroughly which is nice, as is the lack of a morality meter. Also the fact that a number of missions involve only conversation is refreshing and the allows the game to portray something more akin to real spycraft without shoehorning in a lot of unnecessary action.
 
And then we come to the action. I have to say Jeff's points were completely salient here, initially I tried to spread out my points fairly evenly which resulted in a lot of frustration. Unless you put a considerable number of points into a weapon category, you end up spraying hails of bullets into enemies which never actually find their target. Once I had followed Jeff's path of filling the stealth and machine gun categories things were much smoother and more enjoyable. Still, the AI remained atrocious and having Michael become invisible is rather jarring and breaks immersion no matter how many times you see it.
 
On the whole I am enjoying it, though it's a difficult game to recommend . If you are interested, your fist port of call should be Jeff's review, which adequately evaluates a game which could have easily been written off as broken or unfinished. Personally I do feel it's worth checking out, flaws and all.

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