Here is what EA needs to do. Release Dead Space 3, try not to screw it up. Immediately spend 9 months pumping up the series, and put it out on new hardware as Dead Space Trilogy (include Extraction). Between it being Dead Space 3 and an incredible value next gen game you will get your 5 million and grounds for a next gen reboot/new story.
yourgoodfriendCharles's forum posts
HamilTEN Gaming: Kane and Lynch 2 This is the first of hopefully many installments of hamilTEN gaming, looking at some of the current gaming experiences you can have for under ten dollars. The games in this series will be played until we decide whether it’s worth buying and at what price. We will be taking a look at Kane and Lynch 2: Dog Days, which was found in a Blockbuster liquidation for 8 dollars. Kane and Lynch is a third person shooter with online/splitscreen cooperative campaign and a very interesting visual presentation. There are other multiplayer modes but on the Xbox 360 it seemed like other players were nonexistent. In Kane and Lynch 2 you play as wife beater mullet guy or less interesting dress shirt guy. They swear a lot and are some type of criminals. The story is mostly a criminal on the run type of thing and involves as much generic gore and crude language as the developers can throw at it. The story and characters are ignorable but the graphics definitely aren’t. Everything is a bit on the generic side but it is coated in tons of digital video filters that make the whole experience look like an episode of cops shot on a cellphone camera. Shockingly the gimmick works and adds a sense of urgency to the shouting and shooting. The gameplay is a loose gears of war style third person shooter. Things feel imprecise but it seems with the perpetual forward motion that the affect was intended. There is really only one path through every encounter and the answer its always shoot and move forward. Some of the non-shooting mechanics such as reviving a fallen partner are not implemented well and can result in some unnecessary restarts. For what the game is the sound is well done. Guns and other effects have a meaty and slightly too loud sound which fits the setting and embedded camera person style graphics. Voice acting is competent although the script leans heavily on the 7 words you don’t say on television. The music is random chaos broken up by a random generic 80’s sounding pop song. Mainly purchased this game due to the price and my interest in the graphical style, both areas the game succeeds with everything else being competent. The competitive multiplayer modes look very interesting, but if no one is around to play them then its not a selling point. The game seems short, I played it for about 3 hours and it seems like I am at least halfway through the campaign. If you are a fan of third person shooters, split screen coop, or visual gimmicks we recommend this game at the ten dollar price point. Thanks for budget gaming with us, we’ll be saving our pennies until we can tell you about some other bargains soon.
This comes from my blog: http://expeditedemotions.blogspot.com/2010/10/50-cent-blood-on-sand-was-ahead-of-its.html
When historians look back at the young medium of electronic videogames, they will no doubt mention a few titles as breakthroughs in innovation for the artform. Super Mario Brothers, Final Fantasy, Bubsy 3D, World of Warcraft and Peggle will be mentioned as titles that pushed the boundaries of what society thought a videogame could be.
I believe 50 Cent: Blood on the Sand for Xbox 360/PS3 should be added to that list.
50 Cent: Blood on the Sand has a button dedicated to swearing or questioning your enemies sexual preferences.
This seems like a frivolous and mean spirited thing for a videogame to have, but think back to other games and how this feature would change the dynamics of the gameplay system. Imagine if the taunt button was available in earlier games.
In the game you only start with a limited amount of taunts, things that aren't any worse than something you would call your neighbor or mother such as the b-word or the b-word with an O sound thrown in the middle of it. As you progress through the game (it takes place in Iraq... more on that later) you find a lot of United States dollars which can be used to purchase language classes for 50 Cent and the rest of G-Unit and that gives them a more diverse pallet of words to choose from. Instead of being locked down to comparing your opponent to a shril or weak woman, you can compare them to a homosexual or use various racial slurs to degrade them.
The increasingly vulgar taunts give the player something to work towards, and this is on top of the
50 Cent: Blood on the Sand is epic in both story and setting.
I will now paste the game summary from Wikipedia. Beware: after reading this you will not be able to rest until you play and beat the game on all 3 difficulties.
The game is set in an urban warzone in an unnamed Middle Eastern country, where 50 Cent and G-Unit have been hired to play a rap concert. After the concert the promoter refuses to pay them the US $10-million in cash he promised, but relents after being threatened. However, instead of the cash they were promised, he gives them a diamond-and-pearl encrusted human skull as collateral. This is promptly stolen by a paramilitary group. 50 Cent (with the help of a selected G-Unit partner) decides to get it back at any cost.
So who in an urban warzone is taking time off from defending/attacking to go to a 50 Cent concert? Apparently enough people to be worth 50's 10 million dollar fee. Let's do some math:
10,000,000 (50's fee, not including G-Unit's fee, stage, lighting, security, or promotional costs) / 150 (a generous average cost per ticket)= 66,666.7. So to break even on 50 Cent's promised payment 66,667 people need to attend one concert in an URBAN WARZONE.
The story goes on from there, your mission is to go from point A to point B killing anyone who isn't a member of G-Unit. You will fight multiple helicopters. You will be betrayed in every single level by the person who sent you on the mission in the first place.
It's thrilling and ripped form the headlines.
Soundtrack is 100% 50 Cent and G-Unit songs.
Only a videogame executive producer like 50 Cent could secure the highly sought after rapper 50 Cent to provide background music for 50 Cent: Blood on the Sand. Your main character (50 Cent) can use the United States currency that he finds in 50 Cent: Blood on the Sand (currency that is not already spent on additional taunts) to buy additional tracks such as:
In Da Club
That less notable song that sounds like In Da Club
AND MORE
If only the creators of The Legend of Zelda would have had the foresight to include generic club rap in their game maybe 50 Cent: Blood on the Sand would only be the greatest game of 2009 instead of the greatest game of all time.
Other amazing features:
Unreal Engine! (so it looks like every other game that looks like Gears of War)
Plays like Gears of War! (so it plays like every other game using the Unreal Engine)
Co-Operative Online Multiplayer! (hope you are ready for some great discussions about world events and human rights because these gamers LOVE to debate)
THE HIT SONG "IN DA CLUB"
50 Cent: Blood on the Sand did not meet the sales expectations that were set by its publisher, and that is a shame because I believe the videogame industry needs to have a spot for subtle games that make the gamer as questions like, "Why are we sending our young people to die for a cause they don't believe in?" and "Who let these hoe's in my room?" Despite Roger Ebert's claims otherwise, I feel that videogames are an art form and there is no better example of that art form than 50 Cent: Blood on the Sand.
This comes from my blog: http://expeditedemotions.blogspot.com/2010/11/youre-in-movies-was-ahead-of-its-time.html
YOU'RE IN THE MOVIES was ahead of its time
THERE WAS A VIDEO HERE BUT IT DIDN'T WORK. I GIVE UP.
This comes from my blog, thought I would share it: http://expeditedemotions.blogspot.com/2010/12/sega-dreamcast-was-ahead-of-its-time.html
The SEGA DREAMCAST was ahead of its time
This post is very nerdy. Not in a Big Bang Theory "Aspergers are so cute" kind of way. But a "who the f cares about some stupid videogame system Charlie? It's posts like this that remind me why you are 27 years old and still living in your mother's basement. Another unrelated perception is that you seem to prowl for women at church events which makes me uncomfortable. I'm going to ignore you from now on and focus my attention on escapist entertainment like awful sitcoms where nerds ignore basic human functions for seasons at a time just to keep the forced star wars and physics jokes coming."-kind of way. Feel free to not read, this blog post will not be on the test.
Many believe that theSega Dreamcast was the final hardware failure from Sega before they came to their senses and became a software publisher for all game platforms. I think that is more accurate to say that the video game industry failed Sega and now they get this mutated half-beast joke of a video game publisher as a resort. Almost anything you enjoy about modern video game consoles and software was pioneered by Sega and mostly ignored by you. Since only 1 person is going to read beyond the title of this blog post I will get onto my reasons why
Just beat Alpha Protocol for Xbox 360 and it is a great game. I think the reviewing community really dropped the ball on how quickly they dismissed this game. I blogged about it:
http://expeditedemotions.blogspot.com/2011/01/alpha-protocol.html
Dear Sega (and to a lesser note reviewers and America as a whole),
Do you hate yourself? Do you like failing? This is like the fourth time you have f-Ed up a sure thing this console generations. People like you! They want you to succeed, but if you keep sabotaging yourself then not even the next sonic rehash will save you. By the way I'm not mad about sonic, even though he was my favorite at a child I now realize that the character has always been terrible. I'm also not mad at the marvel movie games you have been putting out, I'm sure the cost of the movie license cut into the development budget and I don't care because super hero games are terrible and movie games are terrible so I'm pleasantly surprised that a movie licensed super hero gamecase even had a game inside it.
No what I am mad about is "Alpha Protocol: the espionage rpg " I was very interested in this game when it was announced, but the interest waned when it was delayed a week before scheduled release and I saw that Sega was publishing it.
The reviews were mostly "forget this broken POS " which actually made me more interested because videogame reviewers are very different from people who enjoy videogames .
Through a combination of discounts I finally got it at a price worth the risk and I must say: Alpha Protocol is the most delightful game I have played this console generation. I'm not gonna say i think it's better, but 5 hours in I am enjoying it more than Mass Effect 1/2 or Fallout which are games of similar style and much greater critical/commercial success. The game has a lot of jank in it but every game has jank, especially the ones that are trying something new. I read a lot of reviewers complaining about the combat, well A.) it's not splinter cell and B.) Spec your character right.
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