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Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
A group of angel-like beings said to keep watch over the world in Tales of Symphonia. It is later revealed that they are not what they seem, nor are they too fond of humans.
The Desians are an evil organization in Tales of Symphonia, comprised of half-elves who enslave humans at facilities called Human Ranches.
Noteworthy characters, such as lieutenants or seconds in command, who although may prove to be a thorn in the side of the protagonist are ultimately deemed unnecessary by their superiors and done away with. Such characters may be subjected to execution once they outlive their usefulness.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a woman.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
A group of villains, each with a different characteristic and ability (or gimmick) that insist on fighting the protagonist one at a time. They may have ridden together, but they never die together.
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