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Some remakes allow you to switch back to how the game originally looked.
Games that have art on the inside of the game case, to double the decoration.
Most achievement systems allow developers to hide certain achievements, obscuring details about them until a player has earned the achievement.
When a game throws so many objects at the player that it's difficult or impossible to keep track
The term is derived from the Gradius series of Shoot-em-Ups (AKA "shmups"), but means any shooter in which the goal is to destroy an integral component of your target in order to win. In many games this core is represented by a glowing orb, which causes the enemy to flash when you shoot it.
These games are designed to be played by one person, and one person only.
A super weapon, often found in scrolling/rail shooters which destroys all enemies on screen instantly.
Whales in outer space were first popularized as a concept by the film Star Trek IV. This concept covers all types of cetaceans, including dolphins and narwhals.
When a developer creates a game that could be perceived as a new instalment in an existing franchise that they've worked on before, but doesn't share the same name due to licensing issues or other reasons, it's called a spiritual successor.
A sensory juxtaposition of sight and sound.
What lies ahead, and is distant from the present.
A distinctive song associated with the game (often played during the introduction/end credits). Note: This concept deals just with songs with lyrics, as opposed to instrumental pieces.
When a certain amount of time is given to the player to reach a goal or finish an objective.
Tips are usually used throughout the game as a way of showing players features.
2010 Edition of the Tokyo Game Show that is to be held from September 16 to September 19.
You don't know how to play our game, so we'll teach you how.
Unlockable gamerpics are a form of reward for completing certain tasks in Xbox 360 games.
Extra objects, characters, or content in a game that can only be accessed after completing a certain task such as completing the game, or by using cheat codes.
Tutorial sequences that must be played through in order to progress to the main game.
Game visuals based on mathematical calculations. As opposed to texture or sprite based raster graphics.
Wireframe describes any 3D model or shape that has no covering texture or "skin" and can be seen through. It can also be a visual effect to make a 2D image appear 3D.
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