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An anti-cheat system used in online enabled games.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
After the cancellation of E3 2020 due to COVID-19, E3 returned as a digital-only event taking place from June 12-15.
A digital distribution platform operated by Epic Games.
Games which allow players to interact with others over the internet.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
A public testing period is, or has been, offered for the general public prior to sale or general availability. Access is generally granted through giveaways, preorders, or crowd-funding rewards.
Ubisoft's proprietary game engine that has been used to develop many games since 2007.
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