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Game » consists of 3 releases. Released Jan 01, 1995
Many games have ammo. In some, you can design your own. Ammo is put in a weapon and fired as a projectile.
A computer is a common object in video games. They can be used for many purposes; to trigger objects - such as a lift or a bomb, gather information, or even to play games.
The energy force shield is a common element found in science fiction. By encasing an object in a bubble of energy, whether it be a single person or an entire city, the object is protected from its environment. Some energy shields deflect projectiles, lasers and radiation, or anything conceivable.
Considered one of the most frequent and controversial implements of destruction in video games and real life, guns are devices that fire projectiles with explosive force.
Used to open doors, or anything else that is locked. In any game where the player has an inventory, it's a safe bet that a key will appear at some point.
A keycard is a plastic card with a magnetic strip, chip, or other circuitry, programmed to allow passage through locked doors. May also require a passcode or password of some kind.
A laser is a focused beam of light, invisible through the air without some other medium (such as smoke) to illuminate it. Lasers are often used in video games as part of a targeting system, or as an offensive weapon in their own right.
A map is a drawing on a piece of paper, or other surface, that indicates the locations of various landmarks.
Mechs (or Mecha) are humanoid-like pilot driven vehicles often depicted in media as a combat machine. Early examples of Mech/Mecha in video games are often derived from early manga and anime as well as table-top games.
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