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    Santa Paravia and Fiumaccio

    Game » consists of 0 releases. Released 1978

    One of the earliest examples of an empire-building game.

    Short summary describing this game.

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    Overview

    An early turn-based strategy genre, eventually popularised by Civilization. Set in Renaissance Italy; each player takes turns in making decisions about grain stocks, land purchases, and how to build up their settlement. Players try to strike a balance between food stocks, population, law and order, and cash-flow.

    The game was heavily influenced by the earliest known computer strategy game, Hamurabi. The most common reference to that game happens at the start of each turn, where players are told that "xx% of your grain store was eaten by rats".

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