Power Bombcast: The Skin Doesn't Quite Fit
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Game Mess Mornings 05/03/24
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Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Cartoon characters are personas from cartoons, which are animated moving sequences that are usually drawn but can be computer animated and can come from television, movies, anime or even the web. They can be humans, animals, or even things usually not thought of as living.
The ultimate enemy and primordial source of all evil. In Warhammer 40,000 and Warhammer Fantasy universe.
Scarring over the eye. Used by game developers to make a character appear more rugged and 'badass'.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
Heartless are creatures from Kingdom Hearts that lack Hearts.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Lions are currently the second largest felines on Earth. They are often referred to as the king of the jungle.
A narcissist is a person that is obsessed with one's own looks or who has an egomaniacal sense of self-importance.
The idea of deriving a feeling of pleasure through inflicting pain or suffering on another living being.
Animals that have the ability of speech and in some cases are anthropomorphic.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
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