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Murder Island: Big Trouble on Murder Island

50 truck drivers are asked to deliver a human to an undisclosed island but things take a turn for the weird as they realize the trucks are all broken.

We get the team together to see if we can make it through PlayerUnknown's Battlegrounds.

Jun. 5 2017

Cast: Jeff, Vinny, Alex, Ben, Dan

Posted by: Vinny

In This Episode:

PUBG: Battlegrounds

189 Comments

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Mezmero

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This was a good'n though I have to say it's a lot more palatable when you can skip ahead to the murder parts. It's gonna be weird if this game winds up on the site top ten if it's still in early access by the end of the year. I admire the hell out of the iteration on the design of the battle royale style multiplayer streamsploitation game but I guess I'm not exactly clear to what extent Mr. -unknown plans to milk this thing or if it will even come to home consoles in a reasonable form. I also think it doesn't have the level of styyyyyyyle that I've come to crave in my games these days. Would probably be something I'd play if I had more online friends.

Alex is an underrated talent. Not sure why it's taken people so long to realize how good he is.

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ironscimitar

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Edited By ironscimitar

You guys should really skip those lame ass parka coats...

also, Alex was trying to take out a guy on a hill w/ the VSS. The VSS (and all guns) have bullet drop. Make sure to account for the bullet drop on your first shot so you can adjust and hit your mark for the next shots.

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GoldROCK

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Why do they usually pass up the AKM: the best gun in the game??

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myke_tuna

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@mojofac said:

I think the biggest thing people fail to learn in this game is engagement tactics simply because not taking engagements early on can get you easily to the end game, which gives a false sense of "learning the game" because you are commonly making it to the top 10 or so. This causes a lot of frustration that Jeff was expressing early on the video about getting a full kit to then just die at the first encounter.

You really have to force yourself to learn by taking engagements. Yeah, you are going to die a lot, but you are going to get the experience.

Yeah, definitely. They seem to be getting a little better at working together when things are placid, but as soon as shit pops off, they start to panic. I see them struggling to switch weapons, running for cover, charging forward, etc. They just need to go through the grinder so they harden their nerves a bit and, like you said, get that tactical experience fighting a firefight.

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CJduke

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Edited By CJduke

@nals said:

Some tips overall.

- Looting is bad. Like loot your first area. Loot another area nearby. After that all buildings should be avoid avoid avoid unless you want to apartment camp. The buildings are either going to be already empty ( because by the time the circle has closed twice everyone has looted basically everything inside the circle ), or you'll get murdered by campers. After the second circle the treeline/trees/rocks are significantly better cover.

- Y'all love to split up, especially Dan. That's fine for those first two loot zones since it's rare you'll encounter anyone else ( and a loss barely matters since restart is so easy ), but when you are all splitting up at 20-30 left it's led to a lot of bad deaths. Especially on teams since everyone else is going to be rolling up squadlike.

- Camo is actually super important. Try to find grey or green stuff and wear it. Lategame is all about tree/rock cover, and the better you blend in to those the longer you'll live.

- On that note, shooting dudes might be the first impulse ( and obviously you guys are trying to put on a show for us and we appreciate it ), but it's usually the worst impulse. As soon as you move/fire at all you've given up your position and given them a chance to fire back at you. If you sit still and let enemies think a place is empty/feel safe and turn their back on you, you can do SO MUCH murder without ever taking a hit.

I can't even remember how many dudes I've murdered now with a pistol because I stood next to a tree and they either ran past me, or ran straight to my tree for cover. Since I didn't start firing until they couldn't do anything about it I won all those encounters.

The biggest tip I can think of though is speed. You guys are super slow. You shouldn't be following the circle as it closes, because as Jeff points out constantly "there will be dudes shooting the people coming back to the circle.". You can get lucky breaks for a whole game, and never get fired back at as you follow the circle but it's rare, and it's what kills you guys 9 games out of 10. Even with those lucky breaks, once the circle starts closing faster/closing into no building areas/fields it's all over for you. You are suddenly running across an area with no cover to a space where dudes are on top of a hill with better guns then you.

The better idea across the board is to be the first people to the "middle", so you can murder the campers/endgame players as they slowly trickle in to set up in the various trees/murderzones. Even if you have awful close range guns, you can murder the people that have better guns by just being there first. Being the guy in the field waiting for people to run to him nets you all the best equipment in the game just by banditing, and keeps you safe as you can see where everyone goes when they arrive at the final areas.

Loot your first area, loot a second area if needbe while you wait to get a general feel for where the center will be, then make your way there. If all you have is junk guns and no scopes, take them from murdering dudes making their way along.

Staying on the edge of the circle is a perfectly viable strategy, especially if you are a good shot. You will generally have your back completely covered and you can spot the campers/get good angles on people. There is also many times where the circle closes on the edge rather than the middle and you can run around the blue border using it as cover. This way you generally only have to watch in front of you and to one side. If you are roughly in the middle then you have 360 degrees of where people can come from and then if you have to leave your camping spot everyone is sure to see you. If you have good loot and are confidant in your shot/team coordination being on the edge can often times be better.

Of course both strategies can work equally, and I'm sure getting to the middle of the circle would be much more helpful for the GB crew.

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CJduke

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Edited By CJduke
@myketuna said:
@mojofac said:

I think the biggest thing people fail to learn in this game is engagement tactics simply because not taking engagements early on can get you easily to the end game, which gives a false sense of "learning the game" because you are commonly making it to the top 10 or so. This causes a lot of frustration that Jeff was expressing early on the video about getting a full kit to then just die at the first encounter.

You really have to force yourself to learn by taking engagements. Yeah, you are going to die a lot, but you are going to get the experience.

Yeah, definitely. They seem to be getting a little better at working together when things are placid, but as soon as shit pops off, they start to panic. I see them struggling to switch weapons, running for cover, charging forward, etc. They just need to go through the grinder so they harden their nerves a bit and, like you said, get that tactical experience fighting a firefight.

Yeah. They need to do one of these where all they do is land at the military base over and over until they get better at shooting people. It's what me and my friend started to do and I feel like it made me 10 times better at the game. The guns have bullet drop, knowing how guns shoot around angles is important, knowing how many shots it takes to kill someone with specific guns is important, and you never learn that stuff hiding all the time.

I think it's just a mental thing about trying to win rather than just trying to have a good game and knowing that even if you kill 10 people you can still (and most likely will) lose. Once I accepted the chances of me winning were slim and I needed to just play to kill people, I ended up winning some games.

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fjor

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Edited By fjor

@lumbermancer said:

Why doesn't Alex pick up ammo, or attachments (that he can actually use)? And if he does pick up attachments he often just lets them sit in the backpack.

on point :)))

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Sisal2Step

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i have no advice i just watch games i don't play them. i love murder island. :)

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BladedEdge

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This game and its popularity, both as a 'why people play it' and 'why people watch it played by anyone but the super-elite' just passes me by.

Like I get that I am clearly either just the absolute wrong target demo, or missing something key. But I've tried watching most of these series this game has produced and its been "spend about 15-30 minutes looting up, encounter better players, immediately die, spend 15-30 minutes doing the same."

I'm just completely in the dark on this one. The game looks like a massive waste of time to play unless your absolutely amazing at it, and aside from 'The GB guys interacting is great!' there seems no point in watching anyone bang their head against a wall for an hour plus.

Ah well. I can't say I didn't give it an honest try. But this is the like..3rd or 4th video I've come away with feeling like I completely wasted my time watching it, and so did they playing it. Again..its gotta be me, given this games rankings on steam and the amount the GB guys are playing it (and the mostly praise in the comments from fellow fans of the site). But whatever it is I am missing..I'm unable to glean it on my own.

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OMGFather

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Geez, that last headshot scared the crap out of me.

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takkun169

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@moosehead: It feels a bit like semantics to me, to be honest. The game is available and anyone can get it. It isn't final but people are playing the shit out it. If I were making a "best of" list, I would find it really difficult to discount this game just because it's in early access. Even though I played some of Zelda and like it a little but don't love it, I do understand that it is a special game, and a real achievement. There is something that this game has tapped into though.

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takkun169

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@gsgaret: It feels a bit like semantics to me, to be honest. The game is available and anyone can get it. It isn't final but people are playing the shit out it. If I were making a "best of" list, I would find it really difficult to discount this game just because it's in early access.

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deactivated-60481185a779c

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What did sunglasses ever do to you, Dan?

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Edited By Captain_Insano

@sedrick said:
@davwood21 said:

Finally purchased and downloading this as I type. >:)

Enjoy! It's a phenomenal game.

I'm busy with Persona 5 at the moment and am keeping my eye on upcoming Steam Sales. If the Sales come and go and it doesn't drop, I might end up getting it anyway.

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myke_tuna

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Edited By myke_tuna

@cjduke said:
@myketuna said:
@mojofac said:

I think the biggest thing people fail to learn in this game is engagement tactics simply because not taking engagements early on can get you easily to the end game, which gives a false sense of "learning the game" because you are commonly making it to the top 10 or so. This causes a lot of frustration that Jeff was expressing early on the video about getting a full kit to then just die at the first encounter.

You really have to force yourself to learn by taking engagements. Yeah, you are going to die a lot, but you are going to get the experience.

Yeah, definitely. They seem to be getting a little better at working together when things are placid, but as soon as shit pops off, they start to panic. I see them struggling to switch weapons, running for cover, charging forward, etc. They just need to go through the grinder so they harden their nerves a bit and, like you said, get that tactical experience fighting a firefight.

Yeah. They need to do one of these where all they do is land at the military base over and over until they get better at shooting people. It's what me and my friend started to do and I feel like it made me 10 times better at the game. The guns have bullet drop, knowing how guns shoot around angles is important, knowing how many shots it takes to kill someone with specific guns is important, and you never learn that stuff hiding all the time.

I think it's just a mental thing about trying to win rather than just trying to have a good game and knowing that even if you kill 10 people you can still (and most likely will) lose. Once I accepted the chances of me winning were slim and I needed to just play to kill people, I ended up winning some games.

Absolutely. An episode that is 100% MAX blood orgy murder. In all seriousness though, it will help them acclimate to the way the shooting/combat works in this game. If they only work on their gun and tactics game in fits and starts like they do now, they will always be behind the curve. I understand the game is about survival, but it's also a third-person (or first too, I suppose) shooter and it doesn't play much like Gears of War or Uncharted. It has its own particular feel.

Once they get better at the shooting part, I think these streams will be crazier because they'll take more risks while being more confident they can handle the shit when it hits the fan. It'd be great to watch one of the very first test streams alongside the first one of these where the squad in play wins (if they keep this feature going that long). Just to see how the crew has improved their game overall.

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Sahalarious

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I DONT USE TAB TO PICK THINGS UP EITHER. ITS UNNECESSARY

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aziridine

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@davwood21: Most people play in third person except when aiming down sights. Using the third person camera to peak over and around cover can give you a big tactical advantage.

Supposedly the game will eventually have a first person-only mode.

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Just hiding, camping and avoiding combat is a great way to consistently get in the top 10. But any win will be pure luck because you aren't actually getting any better at the game.

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cristianarg

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NA server is so passive in general it makes me crazy some times. I often see squads passing by each other and not even one person takes a shot.

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mr_creeper

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There was some nice murder on the island this go 'round.

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CJduke

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This game and its popularity, both as a 'why people play it' and 'why people watch it played by anyone but the super-elite' just passes me by.

Like I get that I am clearly either just the absolute wrong target demo, or missing something key. But I've tried watching most of these series this game has produced and its been "spend about 15-30 minutes looting up, encounter better players, immediately die, spend 15-30 minutes doing the same."

I'm just completely in the dark on this one. The game looks like a massive waste of time to play unless your absolutely amazing at it, and aside from 'The GB guys interacting is great!' there seems no point in watching anyone bang their head against a wall for an hour plus.

Ah well. I can't say I didn't give it an honest try. But this is the like..3rd or 4th video I've come away with feeling like I completely wasted my time watching it, and so did they playing it. Again..its gotta be me, given this games rankings on steam and the amount the GB guys are playing it (and the mostly praise in the comments from fellow fans of the site). But whatever it is I am missing..I'm unable to glean it on my own.

It's hard to understand the intensity of playing the game, even when nothing is happening, until you are actually playing it. The first time someone sneaks up on you and instantly kills you is terrifying. The game has given me nerves unlike anything before, especially when you are in the top 10 and you have been playing so well and you know the win is so close yet so far. The mechanics feel like nothing else.

Also, GB is honestly terrible at showing off the game. Like any other game there's the amazing players but there is also the OK players who can win sometimes. GB makes it look like a massive waste of time because they don't land near anyone and try to hide for the majority of their games. The reason they get absolutely crushed the majority of the time is because spending 20 minutes hiding and looting every game means you aren't actually getting better at killing people, which in most cases you are going to have to kill a few people to win.

If they spent more time landing in high population areas and taking fights they would get better at the shooting mechanics, get better loot fast by taking it off the players they killed, and eventually get better at the game, which would lead to better videos.

It took me quite a few hours to understand the fact that the chances of me winning were slim and that I needed to start just trying to kill people instead of hiding all the time and since I've switched my play style I've won a few games.

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Edited By NoneSun

Interesting to see Jeff running into the problem most people do eventually (tiring of playing for a period of time and gearing up, then dying suddenly (often without ever seeing who killed you which is more frustrating)). At that point, you stick it out, start getting better and continue to enjoy the game or you hit a wall and stop playing.

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bathala

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Edited By bathala

Finally good murdering video.

Nice to see Alex lasted that long

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Kraizk

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he broke my only two rules... no red shirts and always wear shoes.

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captunnecessary

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Anyone else wonder what Dan typed into Google when looking up "dichotomy"?

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whiteshack

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One of the main mistakes new players make in this game is to start by avoiding players. You need to learn the gun play and how to fight people. You want to jump and head to the hot spots when you are new to force you to learn how to pvp. Otherwise you end up roaming the map for 30 mins and getting popped as soon as you are forced into other players.

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jouhn

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@munnyshh:As much as they focusing on entertaining and catering to viewers, they are also just playing the game, and with this kind of intense action shooter, twitchy movements are expected.

Try watching any of the big PUGB streamers on twitch, or if you really want to have a good time, competitive CS:GO.

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mangachaos

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Hmph!

At 52:13 Alex shoots a couple of guys on the house roof and they seem to get plenty of damage, but still STANDS UP! One seemed to at least get knocked out though.
He even manage to shoot one of them in the freaking HEAD and he lives!
Idk... you ARE supposed to die from headshots right? I mean in that case, there's some video evidence of cheating right there!
Freaking guy gets so many shots and still stands and shoots some shots himself. Look it up. It doesn't look legit to me.

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PuppyKisses

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I absolutely love Murder Island, but duders keep making the same mistake of splitting up and hesitating. Violence en masse!

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Plixen

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I love these Murder Island Streams. Welcome Abby and Ben... Giant Bomb for life. Merch is solid just sayin...

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Plixen

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1st game so good. Great circle decent loot. Alex shot a bit low on the man on the hill. VSS is mid range sniper. Raise a bit if the tracer seems low. Solid overalll imo... GG . Also this is so late lol...

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None_Braver

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Yikes, Dan gets pretty excitable over nothing. Doesn't keep his cool under pressure.

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@vaeng said:

Best I could do with my limited skill set:

No Caption Provided

I am loving this shit!!!!, keep up the good work guys!!!!

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@huckleberrysassacre: After reading your comment I had to rewind the ending and man he was right there, so close..

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sebly

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Loved the tactical move on the guy in the yellow crate.

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countrybogart

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damn, so close

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Edited By BaconyBacon

@upperdecker said:

@rigas: I stand corrected and apologize!

Now that I've eaten my crow......Don't call it a jeep!

Damn right! If you can't legally remove the doors it's not a Jeep!

Just mount some mirrors on those A pillars and you're good to go!

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CrocBox

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THE WOLF \o/

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CurrySpiced

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Alex killing it with the intro.