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Quick Look: Enemy Front

The Enemy Front is very different from the Homefront. There are fewer Koreans, and we only eat plywood.

Sit back and enjoy as the Giant Bomb team takes an unedited look at the latest video games.

Jun. 27 2014

Cast: Jeff, Drew

Posted by: Drew

In This Episode:

Enemy Front

125 Comments

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Tennmuerti

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Aaaaand nobody understood the radio story because it was in English.

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realkman

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It doesn't get worse than Ghost Warriorse.

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Sydlanel

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Edited By Sydlanel

thy pen is really much mightier than thy assault rifle...
yeah.. seems.... journalism isn't what it used to be.

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Torabi

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@somejerk said:

Together, we are all shaking heads at the people who left the site and unsubbed when the news of Vinny's move came.

I was one of the people who stayed, but knew we would be lesser for not having Vinny in SF. That brutal SpinTires QL was proof, especially since Vinny played it the next day and had a great time.

Jeff and Drew are doing great together regardless. But the problem is that Vinny has more of an "entertainer" personality to him compared to the rest of Giant Bomb. So now that he is gone from SF things aren't as lively as they used to be. But once Giant Beast kicks off things will be great in NY and SF will get better once new people start coming in.

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Yummylee

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Edited By Yummylee

Aaaaand nobody understood the radio story because it was in English.

Hahahaha, spot on.

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impartialgecko

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So does this complete Stuart Black's "Mediocre Shooter" trilogy?

Not really. He jumped ship from Bodycount about a year out from its development to work on this. The man is the poster boy for the kinds of games that don't get made anymore because the AAA industry has gotten more ambitious and to an extent, grown up.

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russman588

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"I broke their bong, now they're pissed"

was Sie für Rauch-Unkraut bro verwenden

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darkest4

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Snoozefest, minus Jeff's puns.

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will_3rd

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Loved The Who pun at the beginning, game looks ok might be a worth a rental!

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MeAuntieNora

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It's not a conflict of interest, it's an interest in conflict.

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DoubleKR

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@ouranou said:

Is it just me or is game audio on quicklooks all but non-existent lately?

I completely agree. Its rather frustrating.

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KommanderCevin

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Game needs a mod that puts all the press quips in when enemies are killed.

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Nomin

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Tying the quicklook based on Poland and mentioning Korea in the descriptions...hmm

Poland: Germany and Russia as neighbors

Korea: China and Japan as neighbors

Well played.

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impartialgecko

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@nomin said:

Tying the quicklook based on Poland and mentioning Korea in the descriptions...hmm

Poland: Germany and Russia as neighbors

Korea: China and Japan as neighbors

Well played.

They're making a joke about the name's similarity with 2011's Homefront.

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Dan_CiTi

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@me3639: Normal is the normal mode.

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darkjester74

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Guys, please fix the audio mix on QLs, gameplay is waaaayyy too soft.

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caterin6

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muckraked.

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HerbieBug

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Edited By HerbieBug

Freeeeeebird!

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mangachaos

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I wonder how a gameplay with this would be if you ONLY went melee and used no guns! (Except for explosives and what the game tells you to use.)

My bet's on pretty intense and crazy.

"Who are yo... ?"*PUNCH!*

"HAL..." **POW!*

"IT'S THE ENE...!" *SMACK!!!*

Sort of like that. X)

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Bicycle_Repairman

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All this game needs is a GB voice pack.

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Matoyak

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Edited By Matoyak

"I'm just gunna walk up behind him and click in the right stick - see what happens."

~RS to stealth kill~

"Whelp."

Hahahaha.

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yukoasho

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This is not a good looking game.

The graphics look not that much better than CoD2, really. However, I care less about the graphical roughness than I do about how pitifully unimaginative this looks. It's serviceable, but nothing about it speaks to anyone on the dev team giving half a shit. At least Rogue Warrior had the hilarious cheese of Mickey Rourke's one-liners. This is just the sort of unimaginative tripe that has no place in gaming nowadays.

It's a shame too, because I DO feel like there's a place in the market for titles in between the absurdly high-budget and the retro-cloning/hyper-pretentious "indie" scene. However, those games need to show something that isn't everywhere else. Take advantage of the smaller budget to have some friggin' ideas. Make something people might actually remember.

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fisk0

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fisk0  Moderator  Online

Kinda crazy how much faster the melee animation from the front is than stealth kills. You're actually at a larger risk of being seen and killed doing stealth kills just because how long that animation is, than just running up to a dude and stabbing him in the face.

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CrippWox

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Looks awful and boring to play.